Replay
  • Night ElfJoLlin
    1. Demon Hunter, level 4
    2. Firelord, level 2
  • OrcD3r schosch
    1. Shadow Hunter, level 3
    2. Naga Sea Witch, level 1
vs
Game length
00:07:17
Patch
2.00
Downloads
24
Springtime 1.3
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
May 18, 2026 by Stowka
Game breakdown

JoLlin (jolin#31419)

230 APM

Heroes

  • Demon HunterLevel 4
    1. Mana Burn level 2
    2. Evasion level 2
  • FirelordLevel 2
    1. Summon Lava Spawn level 2

Units

  • Wisp14
  • Archer8

Buildings

  • Moon Well4
  • Altar of Elders2
  • Tree of Ages2
  • Ancient of Lore2
  • Ancient of War1
  • Hunter's Hall1
  • Ancient of Wonders1

Control groups

Group 1234
Set 56 9 12 6
Used 169 133 105 86
Actions by type
Right clicks
516
Selections
155
Control group selections
493
Control groups set
83
Build and train orders
51
Abilities
12
Basic commands
136
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
5

D3r schosch (schoschile#2595)

223 APM

Heroes

  • Shadow HunterLevel 3
    1. Serpent Ward level 2
    2. Healing Wave level 1
  • Naga Sea WitchLevel 1
    1. Frost Arrows level 1

Units

  • Peon9
  • Grunt6
  • Ice Troll Berserker1

Buildings

  • Orc Burrow3
  • Stronghold2
  • Voodoo Lounge2
  • Altar of Storms1
  • Barracks1
  • War Mill1
  • Watch Tower1

Upgrades

  • Berserker Strength

Items

  • Healing Salve2
  • Lesser Clarity Potion1

Control groups

Group 123
Set 39 14 7
Used 216 202 167
Actions by type
Right clicks
493
Selections
186
Control group selections
585
Control groups set
60
Build and train orders
47
Abilities
23
Basic commands
17
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

NightelfData incomplete
4,360

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,121 1:49 2,243 3:38 3,364 5:27 4,485 7:17
Army1,040
Economy840
Production820
Technology640
Support1,020
Orc
4,485

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,121 1:49 2,243 3:38 3,364 5:27 4,485 7:17 U
Army1,445
Economy675
Production360
Technology680
Support1,325
7:17 / 7:17
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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