Replay
  • HumanOrfey
    1. Archmage, level 3
    2. Mountain King, level 1
  • Night ElfXiaoY
    1. Keeper of the Grove, level 4
    2. Naga Sea Witch, level 4
vs
Game length
00:13:59
Patch
2.00
Downloads
28
Hammerfall
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
May 18, 2026 by Stowka
Game breakdown

Orfey (orfey1#2878)

180 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1
  • Mountain KingLevel 1
    1. Storm Bolt level 1

Units

  • Peasant26
  • Footman9
  • Rifleman7
  • Goblin Sapper3
  • Spell Breaker3
  • Goblin Zeppelin1
  • Priest1
  • Sorceress1

Buildings

  • Farm8
  • Scout Tower2
  • Arcane Tower2
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Lumber Mill1
  • Keep1
  • Blacksmith1
  • Arcane Vault1

Upgrades

  • Defend
  • Masonry
  • Gunpowder
  • Priest Training
  • Long Rifles

Items

  • Staff of Teleportation2
  • Scroll of Regeneration2
  • Boots of Speed1
  • Lesser Clarity Potion1
  • Scroll of Town Portal1

Control groups

Group 12356
Set 50 13 6 2 2
Used 195 40 90 80 137
Actions by type
Right clicks
1081
Selections
397
Control group selections
542
Control groups set
73
Build and train orders
112
Abilities
54
Basic commands
57
Item uses
4
Subgroup switches
0
Units removed from queue
2
Escape presses
0

XiaoY (eightking#3797)

212 APM

Heroes

  • Keeper of the GroveLevel 4
    1. Force of Nature level 2
    2. Entangling Roots level 2
  • Naga Sea WitchLevel 4
    1. Frost Arrows level 2
    2. Forked Lightning level 2

Units

  • Wisp21
  • Archer4
  • Druid of the Claw4
  • Dryad3
  • Faerie Dragon3
  • Goblin Shredder2
  • Goblin Zeppelin1

Buildings

  • Moon Well8
  • Ancient of Lore3
  • Altar of Elders2
  • Ancient of War1
  • Tree of Life1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Wonders1
  • Tree of Eternity1
  • Ancient of Wind1

Upgrades

  • Nature's Blessing
  • Ultravision
  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Strength of the WildLevel 2
  • Mark of the Claw
  • Reinforced Hides

Items

  • Boots of Speed1
  • Staff of Teleportation1
  • Orb of Venom1
  • Lesser Clarity Potion1
  • Scroll of Town Portal1
  • Scroll of Healing1

Control groups

Group 123456
Set 88 26 7 9 1 1
Used 256 123 50 254 193 122
Actions by type
Right clicks
830
Selections
475
Control group selections
998
Control groups set
132
Build and train orders
93
Abilities
54
Basic commands
157
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Human
10,690

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,704 3:29 5,408 6:59 8,111 10:29 10,815 13:59
Army4,470
Economy2,335
Production640
Technology685
Support2,560
Nightelf
10,815

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,704 3:29 5,408 6:59 8,111 10:29 10,815 13:59
Army3,430
Economy1,600
Production1,125
Technology925
Support3,735
13:59 / 13:59
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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