Replay
  • Night ElfAspect
    1. Demon Hunter, level 3
    2. Naga Sea Witch, level 2
  • OrcFoDDeR
    1. Blademaster, level 3
    2. Shadow Hunter, level 2
vs
Game length
00:08:11
Patch
2.00
Downloads
31
Turtle Rock 2.0
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
May 17, 2026 by Stowka
Game breakdown

Aspect (Aspect#21972)

249 APM

Heroes

  • Demon HunterLevel 3
    1. Evasion level 1
    2. Mana Burn level 2
  • Naga Sea WitchLevel 2
    1. Frost Arrows level 1
    2. Forked Lightning level 1

Units

  • Wisp13
  • Archer4
  • Dryad4

Buildings

  • Moon Well4
  • Altar of Elders2
  • Ancient of Wonders2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Ultravision
  • Abolish Magic

Items

  • Circlet of Nobility4

Control groups

Group 12345
Set 92 4 22 5 1
Used 249 1 215 90 265
Actions by type
Right clicks
537
Selections
220
Control group selections
820
Control groups set
124
Build and train orders
42
Abilities
27
Basic commands
225
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
1

FoDDeR (OrcRunner#2320)

239 APM

Heroes

  • BlademasterLevel 3
    1. Wind Walk level 2
    2. Critical Strike level 1
  • Shadow HunterLevel 2
    1. Hex level 1
    2. Healing Wave level 1

Units

  • Peon7
  • Grunt3
  • Raider3
  • Spirit Walker2

Buildings

  • Orc Burrow4
  • Altar of Storms1
  • Barracks1
  • Voodoo Lounge1
  • Stronghold1
  • Beastiary1
  • Tauren Totem1

Upgrades

  • Berserker Strength
  • Spirit Walker Training
  • Ensnare

Items

  • Healing Salve3
  • Scroll of Speed2
  • Circlet of Nobility1
  • Dust of Appearance1
  • Potion of Healing1
  • Lesser Clarity Potion1

Control groups

Group 12345
Set 8 5 2 1 1
Used 261 50 358 124 17
Actions by type
Right clicks
452
Selections
288
Control group selections
810
Control groups set
17
Build and train orders
68
Abilities
14
Basic commands
264
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Nightelf
5,360

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,340 2:02 2,680 4:05 4,020 6:08 5,360 8:11
Army1,100
Economy780
Production820
Technology750
Support1,910
Orc
4,915

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,340 2:02 2,680 4:05 4,020 6:08 5,360 8:11
Army1,530
Economy525
Production640
Technology415
Support1,805
8:11 / 8:11
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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