Replay
  • Night ElfStuFFik
    1. Demon Hunter, level 3
    2. Naga Sea Witch, level 1
  • Night ElfOleksiiRadko
    1. Demon Hunter, level 3
    2. Keeper of the Grove, level 1
vs
Game length
00:06:56
Patch
2.00
Downloads
29
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
May 17, 2026 by Stowka
Game breakdown

StuFFik (StuFFik#21278)

230 APM

Heroes

  • Demon HunterLevel 3
    1. Mana Burn level 2
    2. Evasion level 1
  • Naga Sea WitchLevel 1
    1. Frost Arrows level 1

Units

  • Wisp16
  • Archer8

Buildings

  • Moon Well5
  • Ancient of Wonders3
  • Ancient of War2
  • Altar of Elders1
  • Tree of Ages1

Control groups

Group 12345
Set 20 9 2 6 1
Used 324 30 209 44 93
Actions by type
Right clicks
545
Selections
190
Control group selections
700
Control groups set
38
Build and train orders
47
Abilities
12
Basic commands
17
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
9

OleksiiRadko (Leshka#21750)

295 APM

Heroes

  • Demon HunterLevel 3
    1. Evasion level 1
    2. Mana Burn level 2
  • Keeper of the GroveLevel 1
    1. Entangling Roots level 1

Units

  • Wisp11
  • Archer7

Buildings

  • Moon Well4
  • Altar of Elders2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Lore1
  • Tree of Eternity1
  • Ancient of Wonders1

Upgrades

  • Improved Bows

Items

  • Boots of Speed1
  • Circlet of Nobility1
  • Ring of Protection +31

Control groups

Group 1234567
Set 9 20 3 9 4 3 2
Used 270 185 252 228 269 8 0
Actions by type
Right clicks
414
Selections
211
Control group selections
1212
Control groups set
50
Build and train orders
32
Abilities
20
Basic commands
65
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Nightelf
3,970

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,139 1:44 2,278 3:28 3,416 5:12 4,555 6:56
Army1,040
Economy960
Production480
Technology320
Support1,170
Nightelf
4,555

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,139 1:44 2,278 3:28 3,416 5:12 4,555 6:56
Army910
Economy660
Production665
Technology700
Support1,620
6:56 / 6:56
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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