Replay
  • Night ElfHastur
    1. Warden, level 4
vs
Game length
00:11:15
Patch
2.00
Downloads
31
Echo Isles 2.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
May 16, 2026 by Stowka
Game breakdown

Hastur (Hastur#21202)

179 APM

Heroes

  • WardenLevel 4
    1. Fan of Knives level 2
    2. Shadow Strike level 2

Units

  • Wisp20
  • Archer3
  • Forest Troll Shadow Priest2
  • Forest Troll Berserker2

Buildings

  • Moon Well7
  • Altar of Elders2
  • Ancient of War1
  • Hunter's Hall1
  • Tree of Life1

Control groups

Group 12345
Set 37 7 4 2 4
Used 26 50 94 66 88
Actions by type
Right clicks
1155
Selections
350
Control group selections
324
Control groups set
54
Build and train orders
40
Abilities
41
Basic commands
11
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

GodFather (ElPollitoPio#21982)

170 APM

Heroes

  • LichLevel 3
    1. Frost Nova level 2
    2. Dark Ritual level 1

Units

  • Ghoul13
  • Acolyte5
  • Mud Golem2
  • Forest Troll Shadow Priest2
  • Ogre Mauler1

Buildings

  • Ziggurat6
  • Nerubian Tower4
  • Spirit Tower3
  • Tomb of Relics2
  • Crypt1
  • Altar of Darkness1
  • Graveyard1
  • Haunted Gold Mine1
  • Halls of the Dead1
  • Necropolis1

Items

  • Sacrificial Skull2
  • Rod of Necromancy1
  • Boots of Speed1

Control groups

Group 12345
Set 105 1 2 1 5
Used 159 91 103 3 30
Actions by type
Right clicks
725
Selections
355
Control group selections
386
Control groups set
114
Build and train orders
47
Abilities
25
Basic commands
216
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Nightelf
4,790

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,694 2:48 3,388 5:37 5,081 8:26 6,775 11:15
Army1,270
Economy1,540
Production510
Technology0
Support1,470
Undead
6,775

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,694 2:48 3,388 5:37 5,081 8:26 6,775 11:15
Army2,540
Economy825
Production380
Technology1,155
Support1,875
11:15 / 11:15
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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