Replay
  • Night ElfPaTo
    1. Demon Hunter, level 4
    2. Keeper of the Grove, level 2
  • Night ElfDise
    1. Priestess of the Moon, level 6
vs
Game length
00:15:51
Patch
2.00
Downloads
33
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
May 13, 2026 by Stowka
Game breakdown

PaTo (PaTo#12362)

239 APM

Heroes

  • Demon HunterLevel 4
    1. Evasion level 2
    2. Mana Burn level 2
  • Keeper of the GroveLevel 2
    1. Entangling Roots level 1
    2. Force of Nature level 1

Units

  • Wisp25
  • Archer11
  • Dryad8
  • Druid of the Claw2
  • Goblin Zeppelin1
  • Goblin Shredder1

Buildings

  • Moon Well6
  • Ancient of Wonders3
  • Ancient of War2
  • Tree of Eternity2
  • Altar of Elders1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Lore1

Upgrades

  • Ultravision
  • Improved Bows
  • Nature's Blessing
  • Druid of the Claw TrainingLevel 2

Items

  • Potion of Healing4
  • Orb of Venom3
  • Circlet of Nobility1
  • Moonstone1
  • Potion of Mana1
  • Lesser Clarity Potion1
  • Boots of Speed1
  • Staff of Preservation1

Control groups

Group 1245789
Set 219 125 93 1 17 1 1
Used 149 104 55 1 135 186 176
Actions by type
Right clicks
1423
Selections
744
Control group selections
806
Control groups set
457
Build and train orders
102
Abilities
52
Basic commands
135
Item uses
11
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Dise (Siberia#21832)

217 APM

Heroes

  • Priestess of the MoonLevel 6
    1. Searing Arrows level 3
    2. Trueshot Aura level 3

Units

  • Huntress24
  • Wisp19
  • Glaive Thrower3
  • Archer2
  • Goblin Zeppelin2
  • Goblin Sapper1

Buildings

  • Moon Well4
  • Ancient of War3
  • Ancient Protector2
  • Altar of Elders1
  • Hunter's Hall1
  • Tree of Ages1

Upgrades

  • Sentinel
  • Strength of the MoonLevel 2
  • Upgrade Moon Glaive

Items

  • Scroll of Healing3
  • Scroll of Protection1
  • Potion of Lesser Invulnerability1
  • Staff of Teleportation1

Control groups

Group 123456
Set 34 7 14 3 1 2
Used 209 88 77 215 157 172
Actions by type
Right clicks
1585
Selections
571
Control group selections
918
Control groups set
61
Build and train orders
99
Abilities
118
Basic commands
49
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

Nightelf
11,285

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,821 3:57 5,643 7:55 8,464 11:53 11,285 15:51
Army3,715
Economy1,500
Production635
Technology1,230
Support4,205
Nightelf
11,205

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,821 3:57 5,643 7:55 8,464 11:53 11,285 15:51
Army6,265
Economy1,140
Production630
Technology470
Support2,700
15:51 / 15:51
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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