Replay
  • HumanLeon
    1. Mountain King, level 4
    2. Archmage, level 1
  • Night ElfPhoeNix
    1. Keeper of the Grove, level 3
    2. Pandaren Brewmaster, level 1
vs
Game length
00:12:25
Patch
2.00
Downloads
37
Autumn Leaves 2.0
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
May 12, 2026 by Stowka
Game breakdown

Leon (LeonXIV#21701)

368 APM

Heroes

  • Mountain KingLevel 4
    1. Storm Bolt level 2
    2. Bash level 2
  • ArchmageLevel 1
    1. Brilliance Aura level 1

Units

  • Peasant19
  • Rifleman11
  • Footman9
  • Priest2

Buildings

  • Farm8
  • Barracks2
  • Arcane Sanctum2
  • Altar of Kings1
  • Town Hall1
  • Lumber Mill1
  • Scout Tower1
  • Guard Tower1
  • Blacksmith1
  • Arcane Vault1
  • Keep1

Upgrades

  • Defend
  • Lumber Harvesting
  • Gunpowder
  • Armor
  • Long Rifles

Items

  • Lesser Clarity Potion3
  • Scroll of Regeneration1

Control groups

Group 123456
Set 156 7 20 15 15 3
Used 888 90 288 133 802 9
Actions by type
Right clicks
1071
Selections
432
Control group selections
2210
Control groups set
216
Build and train orders
85
Abilities
33
Basic commands
182
Item uses
0
Subgroup switches
0
Units removed from queue
1
Escape presses
0

PhoeNix (DorraNi#2523)

360 APM

Heroes

  • Keeper of the GroveLevel 3
    1. Entangling Roots level 2
    2. Force of Nature level 1
  • Pandaren BrewmasterLevel 1
    1. Breath of Fire level 1

Units

  • Wisp24
  • Huntress13
  • Archer2

Buildings

  • Moon Well4
  • Ancient Protector4
  • Altar of Elders3
  • Ancient of War2
  • Tree of Life2
  • Hunter's Hall1
  • Tree of Ages1
  • Ancient of Wonders1

Upgrades

  • Upgrade Moon Glaive

Control groups

Group 12345
Set 71 1 7 1 2
Used 1135 4 838 280 16
Actions by type
Right clicks
1244
Selections
358
Control group selections
2273
Control groups set
82
Build and train orders
60
Abilities
35
Basic commands
67
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
8

Timeline

Human
8,635

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,159 3:06 4,318 6:12 6,476 9:18 8,635 12:25
Army3,740
Economy1,810
Production800
Technology615
Support1,670
Nightelf
7,735

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,159 3:06 4,318 6:12 6,476 9:18 8,635 12:25
Army2,795
Economy2,120
Production840
Technology420
Support1,560
12:25 / 12:25
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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