Replay
  • Night ElfKevin
    1. Keeper of the Grove, level 3
    2. Firelord, level 1
  • OrcD3r schosch
    1. Blademaster, level 3
    2. Shadow Hunter, level 1
vs
Game length
00:08:48
Patch
2.00
Downloads
32
Concealed Hill
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
May 12, 2026 by Stowka
Game breakdown

Kevin (KEVINWC3#2946)

192 APM

Heroes

  • Keeper of the GroveLevel 3
    1. Force of Nature level 2
    2. Entangling Roots level 1
  • FirelordLevel 1
    1. Soul Burn level 1

Units

  • Wisp18
  • Archer10

Buildings

  • Moon Well4
  • Altar of Elders2
  • Ancient of Wonders2
  • Ancient of War1
  • Tree of Ages1

Upgrades

  • Nature's Blessing

Items

  • Staff of Teleportation1
  • Lesser Clarity Potion1
  • Staff of Preservation1
  • Potion of Mana1
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1

Control groups

Group 1234
Set 112 125 38 1
Used 142 61 63 0
Actions by type
Right clicks
480
Selections
282
Control group selections
266
Control groups set
276
Build and train orders
54
Abilities
44
Basic commands
94
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
5

D3r schosch (schoschile#2595)

191 APM

Heroes

  • BlademasterLevel 3
    1. Mirror Image level 1
    2. Critical Strike level 2
  • Shadow HunterLevel 1
    1. Healing Wave level 1

Units

  • Peon8
  • Grunt4
  • Raider1
  • Spirit Walker1

Buildings

  • Orc Burrow4
  • Altar of Storms2
  • Barracks1
  • Voodoo Lounge1
  • Stronghold1
  • Beastiary1
  • Tauren Totem1

Upgrades

  • Berserker Strength
  • Ensnare

Items

  • Lesser Clarity Potion3
  • Healing Salve2
  • Circlet of Nobility1
  • Dust of Appearance1
  • Potion of Mana1
  • Potion of Healing1

Control groups

Group 123
Set 29 15 8
Used 159 134 93
Actions by type
Right clicks
664
Selections
254
Control group selections
386
Control groups set
52
Build and train orders
79
Abilities
13
Basic commands
42
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Nightelf
5,180

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,295 2:12 2,590 4:24 3,885 6:36 5,180 8:48
Army1,300
Economy1,080
Production510
Technology470
Support1,820
Orc
4,765

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,295 2:12 2,590 4:24 3,885 6:36 5,180 8:48
Army1,175
Economy600
Production820
Technology415
Support1,755
8:48 / 8:48
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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