Replay
  • Night ElfLawLiet
    1. Keeper of the Grove, level 4
    2. Demon Hunter, level 3
  • HumanSok
    1. Archmage, level 4
    2. Firelord, level 3
vs
Game length
00:13:26
Patch
2.00
Downloads
60
Turtle Rock 2.0
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
May 11, 2026 by Elven_Star
Game breakdown

LawLiet (LawLiet#3990)

213 APM

Heroes

  • Keeper of the GroveLevel 4
    1. Force of Nature level 2
    2. Entangling Roots level 2
  • Demon HunterLevel 3
    1. Mana Burn level 2
    2. Evasion level 1

Units

  • Wisp31
  • Archer6
  • Dryad4
  • Druid of the Claw4

Buildings

  • Moon Well7
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Wonders1
  • Tree of Eternity1
  • Tree of Life1

Upgrades

  • Abolish Magic
  • Druid of the Claw TrainingLevel 2

Items

  • Moonstone2
  • Lesser Clarity Potion2
  • Staff of Preservation1
  • Orb of Venom1
  • Potion of Healing1

Control groups

Group 12345
Set 78 6 3 6 10
Used 403 14 196 171 47
Actions by type
Right clicks
1012
Selections
466
Control group selections
831
Control groups set
103
Build and train orders
108
Abilities
90
Basic commands
188
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
6

Sok (SooooK#31962)

257 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • FirelordLevel 3
    1. Summon Lava Spawn level 1
    2. Incinerate level 2

Units

  • Peasant10
  • Rifleman10
  • Footman9
  • Priest6
  • Sorceress3

Buildings

  • Farm9
  • Scout Tower2
  • Arcane Tower2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1

Upgrades

  • Long Rifles
  • Priest Training
  • Gunpowder
  • Armor

Items

  • Circlet of Nobility1
  • Dust of Appearance1
  • Potion of Lesser Invulnerability1
  • Scroll of Healing1

Control groups

Group 1234
Set 286 22 14 2
Used 406 355 78 2
Group 5690
Set 4 3 1 1
Used 115 46 34 38
Actions by type
Right clicks
1041
Selections
620
Control group selections
1074
Control groups set
333
Build and train orders
147
Abilities
24
Basic commands
148
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Nightelf
8,545

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,136 3:21 4,273 6:43 6,409 10:04 8,545 13:26
Army2,380
Economy2,200
Production640
Technology700
Support2,625
HumanData incomplete
8,210

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,136 3:21 4,273 6:43 6,409 10:04 8,545 13:26
Army4,540
Economy750
Production490
Technology535
Support1,895
13:26 / 13:26
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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