Replay
  • UndeadUgly
    1. Lich, level 4
    2. Death Knight, level 3
    3. Dark Ranger, level 2
  • HumanKndnny
    1. Archmage, level 3
    2. Mountain King, level 2
    3. Paladin, level 1
vs
Game length
00:10:14
Patch
2.00
Downloads
29
Last Refuge 1.5
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.nwg
Uploaded
May 10, 2026 by kover2177
Game breakdown

Ugly (房石阳明#56)

280 APM

Heroes

  • LichLevel 4
    1. Frost Nova level 2
    2. Dark Ritual level 2
  • Death KnightLevel 3
    1. Death Coil level 2
    2. Unholy Aura level 1
  • Dark RangerLevel 2
    1. Silence level 1
    2. Black Arrow level 1

Units

  • Ghoul12
  • Acolyte6
  • Obsidian Statue2
  • Abomination1

Buildings

  • Ziggurat6
  • Crypt2
  • Altar of Darkness2
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1
  • Haunted Gold Mine1

Upgrades

  • Ghoul Frenzy
  • Destroyer Form

Items

  • Rod of Necromancy3
  • Sacrificial Skull1
  • Orb of Corruption1

Control groups

Group 1234
Set 97 5 3 21
Used 574 149 385 84
Actions by type
Right clicks
827
Selections
457
Control group selections
1192
Control groups set
126
Build and train orders
121
Abilities
36
Basic commands
47
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Kndnny (kndnny#5997)

258 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1
  • Mountain KingLevel 2
    1. Storm Bolt level 1
    2. Thunder Clap level 1
  • PaladinLevel 1
    1. Holy Light level 1

Units

  • Peasant9
  • Rifleman8
  • Footman3
  • Priest3

Buildings

  • Farm5
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Scout Tower1
  • Arcane Tower1
  • Arcane Sanctum1
  • Castle1
  • Arcane Vault1

Upgrades

  • Long Rifles
  • Priest TrainingLevel 3
  • Gunpowder

Control groups

Group 12345
Set 31 7 4 7 1
Used 323 163 216 188 140
Actions by type
Right clicks
836
Selections
404
Control group selections
1030
Control groups set
50
Build and train orders
65
Abilities
17
Basic commands
172
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Undead
6,595

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,649 2:33 3,298 5:07 4,946 7:40 6,595 10:14
Army2,080
Economy675
Production900
Technology820
Support2,120
HumanData incomplete
5,400

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,649 2:33 3,298 5:07 4,946 7:40 6,595 10:14
Army2,450
Economy675
Production490
Technology785
Support1,000

Partial spend: actions with unknown prices are excluded.

10:14 / 10:14
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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