Replay
  • HumanKndnny
    1. Archmage, level 5
    2. Mountain King, level 4
    3. Paladin, level 1
  • UndeadUgly
    1. Lich, level 5
    2. Death Knight, level 4
    3. Dark Ranger, level 3
vs
Game length
00:17:34
Patch
2.00
Downloads
38
Twisted Meadows 1.1
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.nwg
Uploaded
May 10, 2026 by kover2177
Game breakdown

Kndnny (kndnny#5997)

263 APM

Heroes

  • ArchmageLevel 5
    1. Summon Water Elemental level 3
    2. Brilliance Aura level 2
  • Mountain KingLevel 4
    1. Storm Bolt level 2
    2. Thunder Clap level 2
  • PaladinLevel 1
    1. Holy Light level 1

Units

  • Peasant19
  • Footman12
  • Flying Machine5
  • Rifleman4
  • Priest3
  • Knight2
  • Goblin Shredder1
  • Sorceress1
  • Gryphon Rider1

Buildings

  • Farm9
  • Barracks2
  • Scout Tower2
  • Workshop2
  • Altar of Kings1
  • Town Hall1
  • Arcane Tower1
  • Keep1
  • Arcane Vault1
  • Lumber Mill1
  • Blacksmith1
  • Arcane Sanctum1
  • Castle1
  • Gryphon Aviary1

Upgrades

  • Long Rifles
  • GunpowderLevel 2
  • Priest TrainingLevel 2
  • Flak Cannons
  • Storm HammersLevel 2
  • Barrage
  • Control Magic
  • Animal War Training

Items

  • Potion of Healing3
  • Staff of Sanctuary2
  • Potion of Mana2
  • Boots of Speed1
  • Staff of Teleportation1
  • Lesser Clarity Potion1
  • Scroll of Regeneration1
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1
  • Orb of Slow1
  • Scroll of Town Portal1

Control groups

Group 12345
Set 70 19 8 3 1
Used 517 245 379 247 216
Actions by type
Right clicks
1351
Selections
879
Control group selections
1604
Control groups set
101
Build and train orders
176
Abilities
36
Basic commands
356
Item uses
14
Subgroup switches
0
Units removed from queue
0
Escape presses
6

Ugly (房石阳明#56)

274 APM

Heroes

  • LichLevel 5
    1. Frost Nova level 3
    2. Dark Ritual level 2
  • Death KnightLevel 4
    1. Death Coil level 2
    2. Unholy Aura level 2
  • Dark RangerLevel 3
    1. Black Arrow level 2
    2. Silence level 1

Units

  • Acolyte22
  • Ghoul13
  • Crypt Fiend8
  • Abomination7
  • Obsidian Statue4

Buildings

  • Ziggurat7
  • Altar of Darkness4
  • Crypt3
  • Slaughterhouse2
  • Tomb of Relics1
  • Haunted Gold Mine1
  • Nerubian Tower1
  • Halls of the Dead1
  • Necropolis1
  • Graveyard1
  • Black Citadel1
  • Spirit Tower1

Upgrades

  • Backpack
  • Burrow
  • Destroyer Form
  • Ghoul Frenzy
  • Disease Cloud
  • Web
  • Unholy Strength
  • Creature Attack

Items

  • Rod of Necromancy4
  • Scroll of Town Portal2
  • Sacrificial Skull1
  • Boots of Speed1
  • Staff of Teleportation1
  • Potion of Healing1
  • Orb of Corruption1

Control groups

Group 1234
Set 169 9 3 32
Used 909 300 574 62
Actions by type
Right clicks
1465
Selections
818
Control group selections
1845
Control groups set
213
Build and train orders
242
Abilities
84
Basic commands
66
Item uses
9
Subgroup switches
0
Units removed from queue
2
Escape presses
8

Timeline

HumanData incomplete
13,200

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,686 4:23 7,373 8:47 11,059 13:10 14,745 17:34
Army4,645
Economy1,810
Production1,070
Technology1,260
Support4,415

Partial spend: actions with unknown prices are excluded.

Undead
14,745

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,686 4:23 7,373 8:47 11,059 13:10 14,745 17:34
Army5,760
Economy2,100
Production1,600
Technology1,390
Support3,895
17:34 / 17:34
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays