Replay
  • HumanRollex
    1. Archmage, level 3
    2. Mountain King, level 3
  • OrcCommutation
    1. Blademaster, level 3
    2. Shadow Hunter, level 3
vs
Game length
00:13:03
Patch
2.00
Downloads
36
Last Refuge 1.5
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
May 10, 2026 by Stowka
Game breakdown

Rollex (Rollex#21258)

284 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1
  • Mountain KingLevel 3
    1. Storm Bolt level 2
    2. Bash level 1

Units

  • Peasant13
  • Footman6
  • Spell Breaker6
  • Sorceress5
  • Priest3

Buildings

  • Farm8
  • Scout Tower2
  • Arcane Tower2
  • Arcane Sanctum2
  • Lumber Mill2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Arcane Vault1
  • Town Hall1

Upgrades

  • Priest Training
  • Sorceress Training

Items

  • Boots of Speed1

Control groups

Group 123456
Set 53 14 5 1 5 1
Used 666 323 62 562 86 11
Actions by type
Right clicks
844
Selections
491
Control group selections
1710
Control groups set
79
Build and train orders
126
Abilities
54
Basic commands
117
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Commutation (C0mmutati0n#2548)

226 APM

Heroes

  • BlademasterLevel 3
    1. Wind Walk level 1
    2. Critical Strike level 1
    3. Mirror Image level 1
  • Shadow HunterLevel 3
    1. Hex level 1
    2. Healing Wave level 2

Units

  • Peon14
  • Troll Headhunter/Berserker8
  • Tauren4
  • Grunt2
  • Spirit Walker1

Buildings

  • Orc Burrow3
  • Voodoo Lounge3
  • Altar of Storms1
  • Barracks1
  • Stronghold1
  • War Mill1
  • Fortress1
  • Tauren Totem1

Upgrades

  • Reinforced Defenses
  • Spirit Walker Training

Items

  • Scroll of Speed3
  • Healing Salve3
  • Lesser Clarity Potion2
  • Boots of Speed1
  • Tiny Great Hall1
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1

Control groups

Group 1234567
Set 117 6 3 44 2 4 1
Used 357 70 52 193 176 193 0
Actions by type
Right clicks
900
Selections
355
Control group selections
1041
Control groups set
177
Build and train orders
85
Abilities
32
Basic commands
141
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Human
7,260

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,033 3:15 4,065 6:31 6,098 9:47 8,130 13:03
Army3,280
Economy1,360
Production640
Technology460
Support1,520
Orc
8,130

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,033 3:15 4,065 6:31 6,098 9:47 8,130 13:03
Army2,795
Economy1,050
Production495
Technology715
Support3,075
13:03 / 13:03
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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