Replay
  • UndeadLucifer
    1. Lich, level 3
    2. Death Knight, level 3
    3. Crypt Lord, level 2
  • UndeadUgly
    1. Lich, level 4
    2. Death Knight, level 4
    3. Dark Ranger, level 3
vs
Game length
00:15:00
Patch
2.00
Downloads
35
Autumn Leaves 2.0
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.nwg
Uploaded
May 10, 2026 by kover2177
Game breakdown

Lucifer (Lucifer#1978)

316 APM

Heroes

  • LichLevel 3
    1. Frost Nova level 2
    2. Dark Ritual level 1
  • Death KnightLevel 3
    1. Death Coil level 2
    2. Unholy Aura level 1
  • Crypt LordLevel 2
    1. Impale level 1
    2. Spiked Carapace level 1

Units

  • Ghoul20
  • Acolyte9
  • Crypt Fiend8
  • Obsidian Statue7

Buildings

  • Ziggurat5
  • Black Citadel3
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Slaughterhouse1

Upgrades

  • Ghoul Frenzy
  • Destroyer Form
  • Web

Items

  • Orb of Corruption3
  • Rod of Necromancy2
  • Circlet of Nobility1
  • Boots of Speed1
  • Potion of Lesser Invulnerability1

Control groups

Group 123456
Set 77 44 7 2 3 1
Used 574 281 43 284 223 196
Actions by type
Right clicks
1700
Selections
688
Control group selections
1601
Control groups set
134
Build and train orders
101
Abilities
52
Basic commands
390
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
6

Ugly (Ugly#9050)

302 APM

Heroes

  • LichLevel 4
    1. Frost Nova level 2
    2. Dark Ritual level 2
  • Death KnightLevel 4
    1. Death Coil level 2
    2. Unholy Aura level 2
  • Dark RangerLevel 3
    1. Silence level 1
    2. Black Arrow level 2

Units

  • Ghoul8
  • Obsidian Statue7
  • Crypt Fiend4
  • Acolyte3

Buildings

  • Ziggurat6
  • Altar of Darkness3
  • Crypt2
  • Tomb of Relics1
  • Halls of the Dead1
  • Nerubian Tower1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Destroyer Form
  • Ghoul Frenzy
  • Web
  • Creature Attack

Items

  • Rod of Necromancy3
  • Potion of Lesser Invulnerability2
  • Potion of Healing1
  • Orb of Corruption1
  • Dust of Appearance1

Control groups

Group 1234
Set 134 16 4 23
Used 998 284 531 79
Actions by type
Right clicks
1414
Selections
663
Control group selections
1892
Control groups set
177
Build and train orders
223
Abilities
59
Basic commands
41
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Undead
11,405

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,851 3:45 5,703 7:30 8,554 11:15 11,405 15:00
Army5,520
Economy675
Production520
Technology1,570
Support3,120
Undead
8,290

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,851 3:45 5,703 7:30 8,554 11:15 11,405 15:00
Army3,220
Economy225
Production1,080
Technology1,020
Support2,745
15:00 / 15:00
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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