Replay
  • Night ElfPhoeNix
    1. Keeper of the Grove, level 4
    2. Priestess of the Moon, level 1
  • HumanDeathnote
    1. Archmage, level 4
    2. Mountain King, level 3
vs
Game length
00:14:35
Patch
2.00
Downloads
34
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
May 10, 2026 by Stowka
Game breakdown

PhoeNix (DorraNi#2523)

370 APM

Heroes

  • Keeper of the GroveLevel 4
    1. Force of Nature level 2
    2. Entangling Roots level 2
  • Priestess of the MoonLevel 1
    1. Trueshot Aura level 1

Units

  • Wisp29
  • Huntress14
  • Archer2

Buildings

  • Altar of Elders5
  • Moon Well5
  • Ancient of War4
  • Ancient Protector3
  • Ancient of Wonders1
  • Hunter's Hall1
  • Tree of Life1
  • Tree of Ages1

Upgrades

  • Strength of the Moon
  • Upgrade Moon Glaive
  • Vorpal Blades
  • Improved Bows

Items

  • Scroll of Healing3
  • Staff of Teleportation1
  • Boots of Speed1
  • Staff of Preservation1

Control groups

Group 1345
Set 162 2 1 1
Used 1368 1001 292 14
Actions by type
Right clicks
1395
Selections
575
Control group selections
2675
Control groups set
166
Build and train orders
89
Abilities
45
Basic commands
90
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
8

Deathnote (Odinnsdagr#2292)

279 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 3
    1. Storm Bolt level 1
    2. Thunder Clap level 2

Units

  • Peasant24
  • Footman16
  • Rifleman6
  • Priest5
  • Sorceress3
  • Spell Breaker1

Buildings

  • Farm10
  • Scout Tower7
  • Guard Tower6
  • Town Hall2
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Arcane Tower1
  • Lumber Mill1
  • Keep1
  • Arcane Vault1
  • Blacksmith1

Upgrades

  • Long Rifles
  • Gunpowder
  • Priest Training
  • Sorceress Training

Items

  • Lesser Clarity Potion3
  • Boots of Speed1
  • Dust of Appearance1
  • Scroll of Regeneration1
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1

Control groups

Group 123456
Set 61 2 25 34 19 8
Used 747 27 358 559 58 156
Actions by type
Right clicks
811
Selections
537
Control group selections
1905
Control groups set
149
Build and train orders
143
Abilities
22
Basic commands
207
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Nightelf
10,195

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,894 3:38 5,788 7:17 8,681 10:56 11,575 14:35
Army2,990
Economy2,080
Production1,500
Technology595
Support3,030
Human
11,575

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,894 3:38 5,788 7:17 8,681 10:56 11,575 14:35
Army4,745
Economy2,570
Production640
Technology885
Support2,735
14:35 / 14:35
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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