Replay
  • UndeadLucifer
    1. Crypt Lord, level 4
    2. Death Knight, level 3
    3. Lich, level 2
  • UndeadPink
    1. Lich, level 4
    2. Death Knight, level 2
    3. Dark Ranger, level 2
vs
Game length
00:13:19
Patch
2.00
Downloads
28
Last Refuge 1.5
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.nwg
Uploaded
May 10, 2026 by kover2177
Game breakdown

Lucifer (Lucifer#1978)

318 APM

Heroes

  • Crypt LordLevel 4
    1. Carrion Beetles level 2
    2. Impale level 2
  • Death KnightLevel 3
    1. Death Coil level 2
    2. Unholy Aura level 1
  • LichLevel 2
    1. Frost Nova level 1
    2. Dark Ritual level 1

Units

  • Ghoul13
  • Acolyte8
  • Crypt Fiend8
  • Obsidian Statue5

Buildings

  • Ziggurat5
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Nerubian Tower1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Cannibalize
  • Ghoul Frenzy
  • Destroyer Form
  • Burrow
  • Web
  • Creature Attack

Items

  • Potion of Lesser Invulnerability4
  • Rod of Necromancy1
  • Sacrificial Skull1
  • Orb of Corruption1

Control groups

Group 123456
Set 105 36 4 2 3 1
Used 470 147 32 292 252 124
Actions by type
Right clicks
1605
Selections
703
Control group selections
1317
Control groups set
151
Build and train orders
118
Abilities
35
Basic commands
257
Item uses
12
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Pink (Pink#9055)

299 APM

Heroes

  • LichLevel 4
    1. Frost Nova level 2
    2. Dark Ritual level 2
  • Death KnightLevel 2
    1. Death Coil level 1
    2. Unholy Aura level 1
  • Dark RangerLevel 2
    1. Black Arrow level 1
    2. Silence level 1

Units

  • Ghoul14
  • Acolyte6
  • Crypt Fiend6
  • Obsidian Statue5

Buildings

  • Ziggurat5
  • Crypt3
  • Altar of Darkness1
  • Tomb of Relics1
  • Nerubian Tower1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Ghoul Frenzy
  • Destroyer Form
  • Web
  • Creature Attack

Items

  • Rod of Necromancy2
  • Boots of Speed1
  • Orb of Corruption1

Control groups

Group 12345
Set 110 13 2 3 3
Used 470 278 440 169 207
Actions by type
Right clicks
1210
Selections
629
Control group selections
1564
Control groups set
131
Build and train orders
128
Abilities
62
Basic commands
198
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

UndeadData incomplete
8,915

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,229 3:19 4,458 6:39 6,686 9:59 8,915 13:19
Army4,280
Economy600
Production520
Technology1,095
Support2,420

Partial spend: actions with unknown prices are excluded.

Undead
8,530

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,229 3:19 4,458 6:39 6,686 9:59 8,915 13:19
Army3,970
Economy450
Production920
Technology1,020
Support2,170
13:19 / 13:19
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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