Replay
  • UndeadLucifer
    1. Crypt Lord, level 4
  • UndeadPink
    1. Death Knight, level 2
    2. Dark Ranger, level 2
vs
Game length
00:08:36
Patch
2.00
Downloads
28
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.nwg
Uploaded
May 10, 2026 by kover2177
Game breakdown

Lucifer (Lucifer#1978)

314 APM

Heroes

  • Crypt LordLevel 4
    1. Impale level 2
    2. Carrion Beetles level 2

Units

  • Ghoul22
  • Acolyte10

Buildings

  • Ziggurat6
  • Nerubian Tower3
  • Haunted Gold Mine2
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Graveyard1
  • Spirit Tower1
  • Halls of the Dead1
  • Necropolis1

Items

  • Rod of Necromancy1
  • Sacrificial Skull1
  • Dust of Appearance1

Control groups

Group 123456
Set 109 37 2 1 3 1
Used 279 19 8 255 175 92
Actions by type
Right clicks
1086
Selections
316
Control group selections
828
Control groups set
153
Build and train orders
61
Abilities
11
Basic commands
200
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
6

Pink (Pink#9055)

287 APM

Heroes

  • Death KnightLevel 2
    1. Death Coil level 1
    2. Unholy Aura level 1
  • Dark RangerLevel 2
    1. Black Arrow level 1
    2. Silence level 1

Units

  • Crypt Fiend4
  • Acolyte3
  • Ghoul2
  • Obsidian Statue2

Buildings

  • Ziggurat6
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Nerubian Tower1
  • Halls of the Dead1
  • Slaughterhouse1
  • Black Citadel1

Items

  • Rod of Necromancy4

Control groups

Group 12345
Set 50 7 2 3 1
Used 228 115 315 163 163
Actions by type
Right clicks
828
Selections
362
Control group selections
984
Control groups set
63
Build and train orders
69
Abilities
19
Basic commands
95
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Undead
6,730

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,683 2:09 3,365 4:18 5,048 6:27 6,730 8:36
Army2,640
Economy1,425
Production380
Technology765
Support1,520
Undead
4,835

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,683 2:09 3,365 4:18 5,048 6:27 6,730 8:36
Army1,500
Economy225
Production520
Technology745
Support1,845
8:36 / 8:36
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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