Replay
  • HumanMisterWinner
    1. Archmage, level 5
    2. Mountain King, level 3
    3. Paladin, level 2
  • HumanTrof
    1. Archmage, level 5
    2. Mountain King, level 5
vs
Game length
00:20:21
Patch
2.00
Downloads
33
Autumn Leaves 2.0
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
May 10, 2026 by Stowka
Game breakdown

MisterWinner (MisterWinner#21670)

242 APM

Heroes

  • ArchmageLevel 5
    1. Summon Water Elemental level 3
    2. Brilliance Aura level 2
  • Mountain KingLevel 3
    1. Storm Bolt level 2
    2. Bash level 1
  • PaladinLevel 2
    1. Holy Light level 1
    2. Divine Shield level 1

Units

  • Priest13
  • Knight12
  • Peasant9
  • Footman9
  • Spell Breaker4

Buildings

  • Farm9
  • Scout Tower2
  • Arcane Tower2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Arcane Vault1
  • Castle1
  • Lumber Mill1
  • Arcane Sanctum1
  • Blacksmith1
  • Town Hall1

Upgrades

  • Magic Sentry
  • Priest TrainingLevel 2
  • Animal War Training
  • Swords

Items

  • Scroll of Regeneration3
  • Staff of Sanctuary2
  • Circlet of Nobility1
  • Lesser Clarity Potion1
  • Scroll of Town Portal1
  • Potion of Healing1

Control groups

Group 123456
Set 128 31 36 5 2 1
Used 579 385 150 160 335 48
Actions by type
Right clicks
1490
Selections
741
Control group selections
1657
Control groups set
203
Build and train orders
176
Abilities
101
Basic commands
300
Item uses
8
Subgroup switches
0
Units removed from queue
3
Escape presses
2

Trof (Trof#21166)

228 APM

Heroes

  • ArchmageLevel 5
    1. Brilliance Aura level 2
    2. Blizzard level 3
  • Mountain KingLevel 5
    1. Thunder Clap level 3
    2. Storm Bolt level 2

Units

  • Peasant19
  • Priest12
  • Spell Breaker10
  • Footman6
  • Sorceress5

Buildings

  • Farm10
  • Arcane Vault4
  • Scout Tower2
  • Arcane Tower2
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Town Hall1
  • Blacksmith1
  • Castle1

Upgrades

  • Priest Training
  • Sorceress Training
  • PlatingLevel 2
  • SwordsLevel 2

Items

  • Tome of Retraining2
  • Potion of Mana2
  • Lesser Clarity Potion2
  • Circlet of Nobility1
  • Scroll of Regeneration1
  • Scroll of Healing1
  • Potion of Healing1

Control groups

Group 1236789
Set 54 29 10 1 1 1 3
Used 775 518 56 134 42 42 7
Actions by type
Right clicks
1125
Selections
778
Control group selections
1574
Control groups set
99
Build and train orders
158
Abilities
121
Basic commands
541
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Human
12,190

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,099 5:05 6,198 10:10 9,296 15:15 12,395 20:21
Army6,770
Economy1,060
Production490
Technology955
Support2,915
Human
12,395

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,099 5:05 6,198 10:10 9,296 15:15 12,395 20:21
Army5,355
Economy1,810
Production640
Technology780
Support3,810
20:21 / 20:21
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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