Replay
  • Night ElfEleGaNt
    1. Demon Hunter, level 5
    2. Naga Sea Witch, level 4
  • UndeadPink
    1. Death Knight, level 5
    2. Lich, level 4
    3. Naga Sea Witch, level 3
vs
Game length
00:19:06
Patch
2.00
Downloads
36
Echo Isles 2.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.nwg
Uploaded
May 10, 2026 by kover2177
Game breakdown

EleGaNt (暗夜精灵#41)

255 APM

Heroes

  • Demon HunterLevel 5
    1. Immolation level 2
    2. Mana Burn level 3
  • Naga Sea WitchLevel 4
    1. Frost Arrows level 1
    2. Forked Lightning level 2
    3. Mana Shield level 1

Units

  • Wisp24
  • Dryad9
  • Druid of the Claw9
  • Archer3
  • Forest Troll Berserker1

Buildings

  • Moon Well8
  • Ancient of Lore4
  • Ancient of Wonders2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Life1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient Protector1
  • Tree of Eternity1

Upgrades

  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Strength of the WildLevel 2
  • Reinforced HidesLevel 2

Items

  • Potion of Lesser Invulnerability3
  • Lesser Clarity Potion3
  • Potion of Healing3
  • Scroll of Healing2
  • Boots of Speed1
  • Staff of Teleportation1
  • Circlet of Nobility1
  • Orb of Venom1
  • Moonstone1
  • Staff of Preservation1
  • Dust of Appearance1
  • Scroll of Town Portal1

Control groups

Group 1245678
Set 71 13 1 4 1 1 1
Used 469 143 216 62 149 8 192
Actions by type
Right clicks
1667
Selections
1170
Control group selections
1239
Control groups set
92
Build and train orders
163
Abilities
99
Basic commands
351
Item uses
12
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Pink (Pink#9055)

309 APM

Heroes

  • Death KnightLevel 5
    1. Death Coil level 3
    2. Unholy Aura level 2
  • LichLevel 4
    1. Frost Nova level 2
    2. Frost Armor level 1
    3. Dark Ritual level 1
  • Naga Sea WitchLevel 3
    1. Frost Arrows level 1
    2. Forked Lightning level 2

Units

  • Ghoul17
  • Acolyte14
  • Crypt Fiend10
  • Obsidian Statue7
  • Abomination4

Buildings

  • Ziggurat8
  • Crypt4
  • Necropolis3
  • Altar of Darkness2
  • Nerubian Tower2
  • Haunted Gold Mine2
  • Slaughterhouse2
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1

Upgrades

  • Creature AttackLevel 2
  • Burrow
  • Destroyer Form
  • Web
  • Disease Cloud
  • Creature Carapace

Items

  • Potion of Mana4
  • Scroll of Town Portal4
  • Potion of Healing3
  • Potion of Lesser Invulnerability3
  • Sacrificial Skull2
  • Scroll of Healing2
  • Rod of Necromancy1
  • Dust of Appearance1
  • Orb of Corruption1

Control groups

Group 12345
Set 133 14 5 6 4
Used 899 464 607 184 189
Actions by type
Right clicks
1715
Selections
1054
Control group selections
2343
Control groups set
162
Build and train orders
186
Abilities
69
Basic commands
280
Item uses
14
Subgroup switches
0
Units removed from queue
1
Escape presses
6

Timeline

Nightelf
13,590

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,351 4:46 8,703 9:33 13,054 14:19 17,405 19:06
Army4,235
Economy1,780
Production950
Technology700
Support5,925
Undead
17,405

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,351 4:46 8,703 9:33 13,054 14:19 17,405 19:06
Army6,550
Economy2,175
Production1,440
Technology1,195
Support6,045
19:06 / 19:06
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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