Replay
  • UndeadBiGMurphY
    1. Crypt Lord, level 2
  • OrcLucifer
    1. Far Seer, level 4
    2. Firelord, level 2
vs
Game length
00:08:15
Patch
2.00
Downloads
27
Springtime 1.3
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
May 10, 2026 by Stowka
Game breakdown

BiGMurphY (BiGMurphY#2467)

143 APM

Heroes

  • Crypt LordLevel 2
    1. Carrion Beetles level 1
    2. Impale level 1

Units

  • Acolyte15
  • Ghoul15

Buildings

  • Ziggurat7
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Haunted Gold Mine1
  • Nerubian Tower1

Upgrades

  • BackpackLevel 2

Items

  • Rod of Necromancy2
  • Sacrificial Skull1

Control groups

Group 12789
Set 24 8 1 1 1
Used 84 22 67 57 65
Actions by type
Right clicks
470
Selections
152
Control group selections
295
Control groups set
35
Build and train orders
59
Abilities
4
Basic commands
11
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Lucifer (Lucifer#34735)

296 APM

Heroes

  • Far SeerLevel 4
    1. Feral Spirit level 3
    2. Chain Lightning level 1
  • FirelordLevel 2
    1. Summon Lava Spawn level 1
    2. Incinerate level 1

Units

  • Peon16
  • Troll Headhunter/Berserker13

Buildings

  • Orc Burrow4
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Watch Tower1
  • Stronghold1
  • Voodoo Lounge1
  • Beastiary1
  • Fortress1

Items

  • Lesser Clarity Potion1
  • Healing Salve1

Control groups

Group 12456
Set 98 1 2 1 1
Used 265 2 248 239 138
Actions by type
Right clicks
702
Selections
234
Control group selections
892
Control groups set
103
Build and train orders
87
Abilities
12
Basic commands
132
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
8

Timeline

UndeadData incomplete
5,210

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,339 2:03 2,678 4:07 4,016 6:11 5,355 8:15
Army1,800
Economy1,350
Production380
Technology150
Support1,530

Partial spend: actions with unknown prices are excluded.

OrcData incomplete
5,355

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,339 2:03 2,678 4:07 4,016 6:11 5,355 8:15
Army1,755
Economy1,200
Production505
Technology640
Support1,255
8:15 / 8:15
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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