Replay
  • HumanDeathnote
    1. Archmage, level 2
    2. Mountain King, level 2
  • UndeadLucifer
    1. Lich, level 3
vs
Game length
00:08:03
Patch
2.00
Downloads
38
Autumn Leaves 2.0
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
May 10, 2026 by Stowka
Game breakdown

Deathnote (Odinnsdagr#2292)

256 APM

Heroes

  • ArchmageLevel 2
    1. Summon Water Elemental level 1
    2. Brilliance Aura level 1
  • Mountain KingLevel 2
    1. Storm Bolt level 1
    2. Bash level 1

Units

  • Peasant8
  • Footman5
  • Priest4
  • Rifleman2

Buildings

  • Farm5
  • Arcane Vault2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Scout Tower1
  • Arcane Tower1
  • Arcane Sanctum1

Items

  • Scroll of Regeneration1
  • Lesser Clarity Potion1
  • Potion of Healing1
  • Ivory Tower1

Control groups

Group 123456
Set 51 4 10 32 6 4
Used 265 1 40 367 29 162
Actions by type
Right clicks
519
Selections
200
Control group selections
864
Control groups set
107
Build and train orders
65
Abilities
7
Basic commands
68
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Lucifer (Lucifer#34735)

282 APM

Heroes

  • LichLevel 3
    1. Frost Nova level 2
    2. Dark Ritual level 1

Units

  • Ghoul30
  • Acolyte17
  • Forest Troll Berserker1

Buildings

  • Ziggurat6
  • Nerubian Tower2
  • Haunted Gold Mine2
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1

Items

  • Rod of Necromancy2
  • Sacrificial Skull1
  • Boots of Speed1

Control groups

Group 123456
Set 87 24 15 1 3 1
Used 176 18 28 173 111 69
Actions by type
Right clicks
815
Selections
281
Control group selections
575
Control groups set
131
Build and train orders
80
Abilities
22
Basic commands
104
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
8

Timeline

Human
4,295

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,945 2:00 3,890 4:01 5,835 6:02 7,780 8:03
Army1,625
Economy600
Production490
Technology390
Support1,190
Undead
7,780

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,945 2:00 3,890 4:01 5,835 6:02 7,780 8:03
Army3,845
Economy1,725
Production380
Technology200
Support1,630
8:03 / 8:03
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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