Replay
  • Night ElfEleGaNt
    1. Demon Hunter, level 3
    2. Naga Sea Witch, level 1
  • Night ElfHazy
    1. Keeper of the Grove, level 3
    2. Firelord, level 2
    3. Goblin Tinker, level 1
vs
Game length
00:10:46
Patch
2.00
Downloads
25
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.nwg
Uploaded
May 10, 2026 by kover2177
Game breakdown

EleGaNt (暗夜精灵#41)

253 APM

Heroes

  • Demon HunterLevel 3
    1. Mana Burn level 1
    2. Evasion level 2
  • Naga Sea WitchLevel 1
    1. Frost Arrows level 1

Units

  • Wisp17
  • Archer12

Buildings

  • Moon Well4
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Ancient of Wonders1
  • Tree of Eternity1
  • Hunter's Hall1
  • Ancient of Lore1

Upgrades

  • Improved Bows
  • Druid of the Claw Training

Items

  • Potion of Healing2
  • Potion of Lesser Invulnerability2
  • Boots of Speed1
  • Circlet of Nobility1
  • Scroll of Healing1
  • Orb of Venom1
  • Potion of Invisibility1

Control groups

Group 145678
Set 43 1 1 1 1 1
Used 258 195 1 149 0 191
Actions by type
Right clicks
929
Selections
617
Control group selections
794
Control groups set
48
Build and train orders
79
Abilities
37
Basic commands
153
Item uses
11
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Hazy (风风扑风#94)

252 APM

Heroes

  • Keeper of the GroveLevel 3
    1. Force of Nature level 1
    2. Entangling Roots level 2
  • FirelordLevel 2
    1. Soul Burn level 1
    2. Summon Lava Spawn level 1
  • Goblin TinkerLevel 1
    1. Pocket Factory level 1

Units

  • Wisp13
  • Archer10
  • Druid of the Talon4

Buildings

  • Moon Well4
  • Ancient of Wonders2
  • Ancient of Wind2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Tree of Eternity1

Upgrades

  • Improved Bows
  • Druid of the Talon TrainingLevel 3

Items

  • Orb of Venom2
  • Circlet of Nobility1
  • Staff of Preservation1
  • Potion of Healing1

Control groups

Group 123456
Set 27 4 4 4 3 5
Used 218 33 19 188 171 140
Actions by type
Right clicks
869
Selections
644
Control group selections
769
Control groups set
47
Build and train orders
70
Abilities
52
Basic commands
204
Item uses
7
Subgroup switches
0
Units removed from queue
1
Escape presses
3

Timeline

Nightelf
6,610

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,653 2:41 3,305 5:23 4,958 8:04 6,610 10:46
Army1,560
Economy1,020
Production485
Technology700
Support2,845
NightelfData incomplete
6,200

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,653 2:41 3,305 5:23 4,958 8:04 6,610 10:46
Army1,840
Economy780
Production630
Technology700
Support2,250

Partial spend: actions with unknown prices are excluded.

10:46 / 10:46
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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