Replay
  • Night Elf15sui
    1. Keeper of the Grove, level 3
    2. Pit Lord, level 1
  • Night ElfHazy
    1. Beastmaster, level 4
    2. Naga Sea Witch, level 2
vs
Game length
00:10:05
Patch
2.00
Downloads
25
Last Refuge 1.5
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.nwg
Uploaded
May 10, 2026 by kover2177
Game breakdown

15sui (黄小鸭子#84)

362 APM

Heroes

  • Keeper of the GroveLevel 3
    1. Entangling Roots level 1
    2. Force of Nature level 2
  • Pit LordLevel 1
    1. Howl of Terror level 1

Units

  • Wisp15
  • Archer4
  • Dryad3
  • Forest Troll Shadow Priest1
  • Forest Troll Berserker1
  • Druid of the Claw1

Buildings

  • Moon Well5
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Life1
  • Tree of Eternity1
  • Ancient of Wonders1

Upgrades

  • Abolish Magic
  • Druid of the Claw Training

Items

  • Staff of Teleportation1

Control groups

Group 123456
Set 38 22 14 2 2 6
Used 502 397 145 336 324 152
Actions by type
Right clicks
947
Selections
374
Control group selections
1856
Control groups set
84
Build and train orders
55
Abilities
61
Basic commands
194
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Hazy (风风扑风#94)

230 APM

Heroes

  • BeastmasterLevel 4
    1. Summon Bear level 2
    2. Summon Quilbeast level 2
  • Naga Sea WitchLevel 2
    1. Frost Arrows level 1
    2. Forked Lightning level 1

Units

  • Wisp28
  • Archer9
  • Forest Troll Shadow Priest2
  • Forest Troll Berserker1
  • Druid of the Claw1

Buildings

  • Moon Well6
  • Tree of Life2
  • Ancient of War1
  • Altar of Elders1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Wonders1
  • Ancient of Lore1
  • Ancient Protector1
  • Tree of Eternity1

Upgrades

  • Improved Bows
  • BackpackLevel 2
  • Druid of the Claw Training

Items

  • Lesser Clarity Potion2
  • Scroll of Healing2
  • Potion of Lesser Invulnerability1

Control groups

Group 123456
Set 27 14 4 5 2 5
Used 229 48 32 203 196 2
Actions by type
Right clicks
572
Selections
559
Control group selections
710
Control groups set
57
Build and train orders
127
Abilities
26
Basic commands
213
Item uses
3
Subgroup switches
0
Units removed from queue
2
Escape presses
3

Timeline

Nightelf
5,680

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,015 2:31 4,030 5:02 6,045 7:33 8,060 10:05
Army1,650
Economy1,240
Production640
Technology700
Support1,450
NightelfData incomplete
8,060

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,015 2:31 4,030 5:02 6,045 7:33 8,060 10:05
Army2,060
Economy2,360
Production485
Technology750
Support2,405

Partial spend: actions with unknown prices are excluded.

10:05 / 10:05
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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