Replay
  • UndeadHazy
    1. Crypt Lord, level 3
    2. Death Knight, level 1
    3. Lich, level 1
  • UndeadUgly
    1. Death Knight, level 5
    2. Dark Ranger, level 3
    3. Lich, level 3
vs
Game length
00:17:34
Patch
2.00
Downloads
26
Autumn Leaves 2.0
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.nwg
Uploaded
May 10, 2026 by kover2177
Game breakdown

Hazy (风风扑风#94)

215 APM

Heroes

  • Crypt LordLevel 3
    1. Carrion Beetles level 2
    2. Impale level 1
  • Death KnightLevel 1
    1. Death Coil level 1
  • LichLevel 1
    1. Frost Nova level 1

Units

  • Ghoul21
  • Acolyte18
  • Obsidian Statue8
  • Crypt Fiend7

Buildings

  • Ziggurat8
  • Crypt4
  • Spirit Tower4
  • Altar of Darkness3
  • Tomb of Relics2
  • Nerubian Tower2
  • Slaughterhouse2
  • Haunted Gold Mine1
  • Graveyard1
  • Halls of the Dead1
  • Necropolis1
  • Black Citadel1

Upgrades

  • Creature Attack
  • Burrow
  • Web
  • Ghoul Frenzy
  • Destroyer Form

Items

  • Rod of Necromancy2
  • Sacrificial Skull1
  • Potion of Healing1

Control groups

Group 123456
Set 37 10 7 10 4 3
Used 188 29 55 213 160 216
Actions by type
Right clicks
1243
Selections
910
Control group selections
861
Control groups set
71
Build and train orders
174
Abilities
57
Basic commands
366
Item uses
2
Subgroup switches
0
Units removed from queue
3
Escape presses
4

Ugly (房石阳明#56)

307 APM

Heroes

  • Death KnightLevel 5
    1. Death Coil level 3
    2. Unholy Aura level 2
  • Dark RangerLevel 3
    1. Black Arrow level 2
    2. Silence level 1
  • LichLevel 3
    1. Frost Nova level 2
    2. Frost Armor level 1

Units

  • Crypt Fiend9
  • Acolyte8
  • Ghoul8
  • Obsidian Statue6
  • Gargoyle1
  • Meatwagon1

Buildings

  • Ziggurat7
  • Crypt4
  • Altar of Darkness2
  • Boneyard2
  • Spirit Tower2
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Nerubian Tower1
  • Slaughterhouse1
  • Black Citadel1
  • Haunted Gold Mine1

Upgrades

  • Destroyer Form
  • Burrow
  • Web
  • Creature AttackLevel 2

Items

  • Rod of Necromancy1
  • Potion of Healing1
  • Potion of Mana1
  • Orb of Corruption1
  • Dust of Appearance1

Control groups

Group 1234
Set 177 12 6 48
Used 1027 320 696 88
Actions by type
Right clicks
1724
Selections
841
Control group selections
2131
Control groups set
243
Build and train orders
287
Abilities
37
Basic commands
56
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Undead
13,145

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,286 4:23 6,573 8:47 9,859 13:10 13,145 17:34
Army5,625
Economy1,800
Production1,620
Technology1,775
Support2,325
Undead
10,855

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,286 4:23 6,573 8:47 9,859 13:10 13,145 17:34
Army4,500
Economy825
Production1,600
Technology1,285
Support2,645
17:34 / 17:34
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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