Replay
  • UndeadUgly
    1. Death Knight, level 4
    2. Lich, level 3
    3. Goblin Alchemist, level 2
  • OrcHazy
    1. Far Seer, level 4
    2. Shadow Hunter, level 4
vs
Game length
00:16:02
Patch
2.00
Downloads
27
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.nwg
Uploaded
May 10, 2026 by kover2177
Game breakdown

Ugly (房石阳明#56)

287 APM

Heroes

  • Death KnightLevel 4
    1. Death Coil level 2
    2. Unholy Aura level 2
  • LichLevel 3
    1. Frost Nova level 2
    2. Frost Armor level 1
  • Goblin AlchemistLevel 2
    1. Acid Bomb level 1
    2. Chemical Rage level 1

Units

  • Gargoyle16
  • Ghoul7
  • Obsidian Statue6
  • Acolyte4

Buildings

  • Ziggurat5
  • Crypt2
  • Graveyard2
  • Altar of Darkness1
  • Tomb of Relics1
  • Nerubian Tower1
  • Halls of the Dead1
  • Black Citadel1
  • Slaughterhouse1
  • Spirit Tower1

Upgrades

  • Ghoul Frenzy
  • Destroyer Form
  • Creature Carapace

Items

  • Rod of Necromancy3
  • Wand of Negation1
  • Orb of Corruption1
  • Potion of Lesser Invulnerability1

Control groups

Group 1234
Set 170 13 3 34
Used 958 297 578 71
Actions by type
Right clicks
1492
Selections
676
Control group selections
1904
Control groups set
220
Build and train orders
273
Abilities
73
Basic commands
38
Item uses
10
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Hazy (风风扑风#94)

212 APM

Heroes

  • Far SeerLevel 4
    1. Feral Spirit level 2
    2. Chain Lightning level 2
  • Shadow HunterLevel 4
    1. Hex level 2
    2. Healing Wave level 2

Units

  • Troll Batrider12
  • Wind Rider10
  • Peon8

Buildings

  • Orc Burrow5
  • Watch Tower4
  • Voodoo Lounge2
  • Beastiary2
  • Altar of Storms1
  • War Mill1
  • Stronghold1
  • Fortress1

Upgrades

  • Reinforced Defenses
  • Envenomed Spears
  • Ranged Weapons

Items

  • Healing Salve5
  • Scroll of Speed4
  • Lesser Clarity Potion4
  • Potion of Mana1

Control groups

Group 123456
Set 53 4 12 1 8 11
Used 297 63 33 47 54 33
Actions by type
Right clicks
1314
Selections
920
Control group selections
527
Control groups set
89
Build and train orders
197
Abilities
78
Basic commands
295
Item uses
5
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Timeline

Undead
9,510

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,378 4:02 4,755 8:04 7,133 12:07 9,510 16:09
Army4,840
Economy300
Production720
Technology1,065
Support2,585
Orc
9,470

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,378 4:02 4,755 8:04 7,133 12:07 9,510 16:09
Army4,570
Economy600
Production470
Technology815
Support3,015
16:09 / 16:09
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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