Replay
  • HumanKas
    1. Archmage, level 4
    2. Blood Mage, level 2
  • Night ElfOleksiiRadko
    1. Demon Hunter, level 3
    2. Naga Sea Witch, level 2
vs
Game length
00:10:20
Patch
2.00
Downloads
31
Last Refuge 1.5
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
May 10, 2026 by Stowka
Game breakdown

Kas (MagicGnome#221204)

191 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Blood MageLevel 2
    1. Siphon Mana level 1
    2. Banish level 1

Units

  • Peasant8
  • Rifleman7
  • Footman4
  • Priest3
  • Sorceress3

Buildings

  • Farm7
  • Altar of Kings2
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1
  • Scout Tower1
  • Arcane Tower1

Upgrades

  • Long Rifles

Items

  • Scroll of Healing1
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 29 13 10 10 4
Used 223 59 107 117 114
Actions by type
Right clicks
469
Selections
367
Control group selections
620
Control groups set
66
Build and train orders
69
Abilities
12
Basic commands
179
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
0

OleksiiRadko (Leshka#21750)

293 APM

Heroes

  • Demon HunterLevel 3
    1. Immolation level 2
    2. Evasion level 1
  • Naga Sea WitchLevel 2
    1. Frost Arrows level 1
    2. Forked Lightning level 1

Units

  • Wisp14
  • Archer7
  • Druid of the Claw3

Buildings

  • Moon Well5
  • Altar of Elders3
  • Ancient of Wonders2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Druid of the Claw TrainingLevel 2
  • Improved Bows

Items

  • Circlet of Nobility2
  • Orb of Venom1

Control groups

Group 123456
Set 24 21 2 11 5 2
Used 281 239 286 239 250 11
Actions by type
Right clicks
768
Selections
369
Control group selections
1306
Control groups set
65
Build and train orders
66
Abilities
25
Basic commands
131
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Human
5,710

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,608 2:35 3,215 5:10 4,823 7:45 6,430 10:20
Army2,845
Economy600
Production670
Technology465
Support1,130
Nightelf
6,430

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,608 2:35 3,215 5:10 4,823 7:45 6,430 10:20
Army1,675
Economy840
Production1,000
Technology700
Support2,215
10:20 / 10:20
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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