Replay
  • HumanKas
    1. Archmage, level 5
    2. Firelord, level 5
  • Night ElfOleksiiRadko
    1. Demon Hunter, level 4
    2. Naga Sea Witch, level 5
vs
Game length
00:18:09
Patch
2.00
Downloads
28
Springtime 1.3
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
May 10, 2026 by Stowka
Game breakdown

Kas (MagicGnome#221204)

205 APM

Heroes

  • ArchmageLevel 5
    1. Summon Water Elemental level 3
    2. Brilliance Aura level 2
  • FirelordLevel 5
    1. Soul Burn level 2
    2. Incinerate level 3

Units

  • Rifleman20
  • Peasant8
  • Priest8
  • Sorceress5
  • Footman4
  • Spell Breaker3

Buildings

  • Farm10
  • Altar of Kings2
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1
  • Arcane Vault1

Upgrades

  • GunpowderLevel 2
  • Long Rifles

Items

  • Scroll of Healing2
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 59 23 6 10 3
Used 455 210 130 186 164
Actions by type
Right clicks
895
Selections
818
Control group selections
1145
Control groups set
101
Build and train orders
113
Abilities
22
Basic commands
408
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
3

OleksiiRadko (Leshka#21750)

276 APM

Heroes

  • Demon HunterLevel 4
    1. Immolation level 2
    2. Mana Burn level 2
  • Naga Sea WitchLevel 5
    1. Frost Arrows level 2
    2. Forked Lightning level 3

Units

  • Wisp18
  • Druid of the Claw10
  • Dryad4
  • Archer2
  • Ice Troll Berserker1

Buildings

  • Moon Well6
  • Altar of Elders2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Wonders1
  • Tree of Eternity1

Upgrades

  • Druid of the Claw TrainingLevel 3
  • Well Spring
  • Abolish Magic
  • Ultravision
  • Mark of the Claw

Items

  • Lesser Clarity Potion5
  • Potion of Healing4
  • Circlet of Nobility2
  • Moonstone2
  • Anti-magic Potion2
  • Boots of Speed1
  • Staff of Preservation1
  • Orb of Venom1
  • Potion of Mana1

Control groups

Group 1234567
Set 52 24 2 18 6 7 1
Used 554 494 205 179 398 16 0
Actions by type
Right clicks
1491
Selections
812
Control group selections
1846
Control groups set
110
Build and train orders
151
Abilities
113
Basic commands
206
Item uses
9
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Human
10,800

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,700 4:32 5,400 9:04 8,100 13:36 10,800 18:09
Army7,140
Economy600
Production670
Technology395
Support1,995
NightelfData incomplete
10,490

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,700 4:32 5,400 9:04 8,100 13:36 10,800 18:09 U
Army3,635
Economy1,080
Production820
Technology850
Support4,105

Partial spend: actions with unknown prices are excluded.

18:09 / 18:09
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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