Replay
  • UndeadSheik
    1. Death Knight, level 3
    2. Naga Sea Witch, level 2
  • HumanE8Orc
    1. Archmage, level 3
    2. Naga Sea Witch, level 1
vs
Game length
00:10:38
Patch
2.00
Downloads
32
Hammerfall
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
May 9, 2026 by kover2177
Game breakdown

Sheik (sheik#2417)

262 APM

Heroes

  • Death KnightLevel 3
    1. Death Coil level 2
    2. Unholy Aura level 1
  • Naga Sea WitchLevel 2
    1. Frost Arrows level 1
    2. Forked Lightning level 1

Units

  • Crypt Fiend5
  • Acolyte4
  • Ghoul4
  • Obsidian Statue2

Buildings

  • Altar of Darkness4
  • Ziggurat4
  • Graveyard2
  • Black Citadel2
  • Crypt1
  • Tomb of Relics1
  • Halls of the Dead1
  • Slaughterhouse1

Upgrades

  • Creature Attack

Items

  • Rod of Necromancy4
  • Potion of Mana1
  • Potion of Healing1

Control groups

Group 1234567
Set 40 2 5 8 3 2 3
Used 311 123 126 36 13 4 57
Actions by type
Right clicks
1161
Selections
478
Control group selections
670
Control groups set
63
Build and train orders
73
Abilities
20
Basic commands
75
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
0

E8Orc (ChangoGuachi#1340)

268 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1
  • Naga Sea WitchLevel 1
    1. Frost Arrows level 1

Units

  • Peasant32
  • Footman11

Buildings

  • Farm5
  • Altar of Kings2
  • Scout Tower2
  • Barracks1
  • Arcane Vault1
  • Arcane Tower1
  • Town Hall1
  • Keep1
  • Lumber Mill1

Items

  • Scroll of Regeneration4
  • Boots of Speed1
  • Staff of Teleportation1
  • Lesser Clarity Potion1

Control groups

Group 123456
Set 53 16 1 1 1 1
Used 130 90 6 348 341 164
Actions by type
Right clicks
733
Selections
382
Control group selections
1079
Control groups set
73
Build and train orders
88
Abilities
25
Basic commands
217
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Undead
6,495

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,690 2:39 3,380 5:19 5,070 7:58 6,760 10:38
Army1,955
Economy300
Production1,060
Technology970
Support2,210
Human
6,760

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,690 2:39 3,380 5:19 5,070 7:58 6,760 10:38
Army1,485
Economy2,785
Production520
Technology390
Support1,580
10:38 / 10:38
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays