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  • Night ElfE8Orc
    1. Demon Hunter, level 2
vs
Game length
00:05:25
Patch
2.00
Downloads
29
Autumn Leaves 2.0
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
May 9, 2026 by kover2177
Game breakdown

E8Orc (ChangoGuachi#1340)

246 APM

Heroes

  • Demon HunterLevel 2
    1. Immolation level 1
    2. Mana Burn level 1

Units

  • Wisp15
  • Archer4

Buildings

  • Moon Well4
  • Altar of Elders3
  • Tree of Ages2
  • Ancient of War1
  • Ancient of Wonders1
  • Hunter's Hall1

Control groups

Group 123456
Set 7 4 2 1 1 1
Used 94 12 35 190 162 84
Actions by type
Right clicks
272
Selections
88
Control group selections
577
Control groups set
16
Build and train orders
36
Abilities
15
Basic commands
102
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Ehsanranker (GluppyL2P#1546)

75 APM

Heroes

  • Pit LordLevel 1
    1. Cleaving Attack level 1

Units

  • Peon10
  • Grunt1

Buildings

  • Watch Tower5
  • Orc Burrow2
  • Voodoo Lounge2
  • Barracks1
  • Altar of Storms1
  • War Mill1
Actions by type
Right clicks
205
Selections
83
Control group selections
0
Control groups set
0
Build and train orders
13
Abilities
0
Basic commands
0
Item uses
0
Subgroup switches
0
Units removed from queue
2
Escape presses
0

Timeline

Nightelf
3,770

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 943 1:21 1,885 2:42 2,828 4:03 3,770 5:25
Army520
Economy900
Production690
Technology640
Support1,020
Orc
2,645

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 943 1:21 1,885 2:42 2,828 4:03 3,770 5:25
Army200
Economy750
Production360
Technology0
Support1,335
5:25 / 5:25
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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