Replay
  • OrcSheik
    1. Blademaster, level 5
    2. Shadow Hunter, level 3
vs
Game length
00:12:06
Patch
2.00
Downloads
29
Last Refuge 1.5
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
May 9, 2026 by kover2177
Game breakdown

Sheik (sheik#2417)

236 APM

Heroes

  • BlademasterLevel 5
    1. Mirror Image level 2
    2. Critical Strike level 3
  • Shadow HunterLevel 3
    1. Healing Wave level 2
    2. Hex level 1

Units

  • Peon7
  • Troll Headhunter/Berserker6
  • Tauren4
  • Goblin Shredder2
  • Grunt1
  • Forest Troll Berserker1

Buildings

  • Orc Burrow4
  • Altar of Storms2
  • Stronghold2
  • Barracks1
  • War Mill1
  • Voodoo Lounge1
  • Fortress1
  • Tauren Totem1

Upgrades

  • PulverizeLevel 2

Items

  • Lesser Clarity Potion2
  • Healing Salve2
  • Tiny Great Hall2
  • Scroll of Speed1
  • Boots of Speed1
  • Circlet of Nobility1

Control groups

Group 123456
Set 47 2 1 14 3 4
Used 448 100 208 9 28 26
Actions by type
Right clicks
985
Selections
539
Control group selections
819
Control groups set
71
Build and train orders
66
Abilities
14
Basic commands
138
Item uses
4
Subgroup switches
0
Units removed from queue
1
Escape presses
1

Ehsanranker (GluppyL2P#1546)

85 APM

Heroes

  • Far SeerLevel 4
    1. Feral Spirit level 2
    2. Chain Lightning level 2

Units

  • Peon6
  • Troll Headhunter/Berserker4
  • Grunt3
  • Spirit Walker2

Buildings

  • Orc Burrow4
  • Stronghold2
  • Tauren Totem2
  • Altar of Storms1
  • Barracks1
  • War Mill1
  • Voodoo Lounge1
  • Watch Tower1
  • Fortress1

Upgrades

  • Spirit Walker Training
  • PulverizeLevel 2

Items

  • Healing Salve2
  • Scroll of Speed1
  • Potion of Healing1
  • Potion of Mana1
Actions by type
Right clicks
605
Selections
227
Control group selections
0
Control groups set
0
Build and train orders
62
Abilities
10
Basic commands
3
Item uses
0
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Timeline

OrcData incomplete
8,415

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,104 3:01 4,208 6:03 6,311 9:04 8,415 12:06
Army3,125
Economy525
Production675
Technology1,055
Support3,035

Partial spend: actions with unknown prices are excluded.

OrcData incomplete
5,420

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,104 3:01 4,208 6:03 6,311 9:04 8,415 12:06
Army1,530
Economy450
Production630
Technology1,055
Support1,755

Partial spend: actions with unknown prices are excluded.

12:06 / 12:06
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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