Replay
  • HumanInfi
    1. Archmage, level 2
  • Night ElfLawLiet
    1. Keeper of the Grove, level 4
    2. Goblin Tinker, level 1
vs
Game length
00:08:36
Patch
2.00
Downloads
43
Hammerfall
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.nwg
Uploaded
May 7, 2026 by kover2177
Game breakdown

Infi (Infi#4362)

284 APM

Heroes

  • ArchmageLevel 2
    1. Summon Water Elemental level 1
    2. Brilliance Aura level 1

Units

  • Peasant18
  • Footman17

Buildings

  • Farm7
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Town Hall1
  • Arcane Vault1
  • Keep1
  • Lumber Mill1
  • Blacksmith1

Upgrades

  • Defend

Items

  • Scroll of Regeneration2
  • Lesser Clarity Potion2

Control groups

Group 123450
Set 73 68 8 6 13 1
Used 218 128 232 136 274 0
Actions by type
Right clicks
748
Selections
344
Control group selections
988
Control groups set
169
Build and train orders
80
Abilities
15
Basic commands
34
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

LawLiet (EndlessNight#49)

202 APM

Heroes

  • Keeper of the GroveLevel 4
    1. Force of Nature level 2
    2. Entangling Roots level 2
  • Goblin TinkerLevel 1
    1. Pocket Factory level 1

Units

  • Wisp39
  • Archer11

Buildings

  • Moon Well3
  • Tree of Life2
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Improved Bows

Items

  • Scroll of Healing1
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 41 26 1 6 3
Used 143 95 123 92 12
Actions by type
Right clicks
652
Selections
252
Control group selections
465
Control groups set
77
Build and train orders
83
Abilities
22
Basic commands
151
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Human
6,230

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,735 2:09 3,470 4:18 5,205 6:27 6,940 8:36
Army2,295
Economy1,735
Production340
Technology540
Support1,320
Nightelf
6,940

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,735 2:09 3,470 4:18 5,205 6:27 6,940 8:36
Army1,430
Economy3,020
Production640
Technology700
Support1,150
8:36 / 8:36
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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