Replay
  • Night ElfLawLiet
    1. Demon Hunter, level 5
    2. Naga Sea Witch, level 4
  • HumanInfi
    1. Archmage, level 4
    2. Blood Mage, level 3
vs
Game length
00:19:59
Patch
2.00
Downloads
50
Concealed Hill
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.nwg
Uploaded
May 7, 2026 by kover2177
Game breakdown

LawLiet (EndlessNight#49)

205 APM

Heroes

  • Demon HunterLevel 5
    1. Immolation level 2
    2. Evasion level 3
  • Naga Sea WitchLevel 4
    1. Frost Arrows level 2
    2. Forked Lightning level 2

Units

  • Wisp32
  • Druid of the Claw11
  • Archer5
  • Dryad1

Buildings

  • Moon Well9
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wonders1

Upgrades

  • Druid of the Claw TrainingLevel 2
  • Abolish Magic
  • Mark of the Claw

Items

  • Orb of Venom2
  • Moonstone2
  • Scroll of Town Portal2
  • Boots of Speed1
  • Staff of Teleportation1
  • Staff of Preservation1
  • Lesser Clarity Potion1
  • Anti-magic Potion1
  • Potion of Healing1

Control groups

Group 12345
Set 80 20 2 10 21
Used 384 123 174 167 90
Actions by type
Right clicks
1728
Selections
781
Control group selections
938
Control groups set
133
Build and train orders
176
Abilities
66
Basic commands
202
Item uses
9
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Infi (Infi#4362)

313 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Blood MageLevel 3
    1. Siphon Mana level 2
    2. Banish level 1

Units

  • Rifleman16
  • Peasant9
  • Priest6
  • Sorceress6
  • Footman3

Buildings

  • Farm12
  • Scout Tower3
  • Arcane Tower2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1

Upgrades

  • Long Rifles
  • GunpowderLevel 2
  • Priest Training
  • Sorceress Training
  • ArmorLevel 2

Items

  • Scroll of Healing4
  • Circlet of Nobility1
  • Dust of Appearance1
  • Boots of Speed1

Control groups

Group 123450
Set 92 81 14 17 19 1
Used 657 678 271 235 311 2
Actions by type
Right clicks
2166
Selections
1021
Control group selections
2154
Control groups set
224
Build and train orders
147
Abilities
131
Basic commands
348
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Nightelf
11,275

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,819 4:59 5,638 9:59 8,456 14:59 11,275 19:59
Army3,600
Economy1,920
Production640
Technology725
Support4,390
Human
10,565

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,819 4:59 5,638 9:59 8,456 14:59 11,275 19:59
Army5,425
Economy675
Production490
Technology535
Support3,440
19:59 / 19:59
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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