Replay
  • HumanInfi
    1. Archmage, level 5
    2. Firelord, level 4
  • Night ElfLawLiet
    1. Demon Hunter, level 4
    2. Naga Sea Witch, level 3
    3. Priestess of the Moon, level 2
vs
Game length
00:18:46
Patch
2.00
Downloads
43
Springtime 1.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.nwg
Uploaded
May 7, 2026 by kover2177
Game breakdown

Infi (Infi#4362)

305 APM

Heroes

  • ArchmageLevel 5
    1. Brilliance Aura level 3
    2. Blizzard level 2
  • FirelordLevel 4
    1. Soul Burn level 2
    2. Incinerate level 2

Units

  • Rifleman14
  • Priest9
  • Peasant8
  • Sorceress5
  • Footman3

Buildings

  • Farm11
  • Scout Tower2
  • Arcane Tower2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1
  • Lumber Mill1
  • Arcane Vault1

Upgrades

  • Long Rifles
  • Gunpowder
  • Priest Training
  • Sorceress Training

Items

  • Scroll of Healing3
  • Lesser Clarity Potion2
  • Circlet of Nobility1
  • Boots of Speed1
  • Tome of Retraining1

Control groups

Group 123450
Set 73 62 25 11 20 2
Used 566 492 283 252 352 2
Actions by type
Right clicks
1788
Selections
1091
Control group selections
1947
Control groups set
193
Build and train orders
117
Abilities
103
Basic commands
377
Item uses
12
Subgroup switches
0
Units removed from queue
0
Escape presses
3

LawLiet (EndlessNight#49)

251 APM

Heroes

  • Demon HunterLevel 4
    1. Mana Burn level 2
    2. Evasion level 2
  • Naga Sea WitchLevel 3
    1. Frost Arrows level 1
    2. Forked Lightning level 2
  • Priestess of the MoonLevel 2
    1. Trueshot Aura level 1
    2. Scout level 1

Units

  • Wisp35
  • Archer14
  • Druid of the Claw6

Buildings

  • Moon Well7
  • Ancient of Wonders2
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Tree of Life1
  • Tree of Eternity1
  • Hunter's Hall1

Upgrades

  • Improved Bows
  • Marksmanship
  • Well Spring
  • Ultravision
  • Druid of the Claw TrainingLevel 2
  • Mark of the Claw
  • Strength of the Wild
  • Reinforced Hides
  • Abolish Magic

Items

  • Potion of Lesser Invulnerability4
  • Scroll of Healing3
  • Orb of Venom3
  • Moonstone2
  • Staff of Teleportation1
  • Circlet of Nobility1
  • Staff of Preservation1
  • Anti-magic Potion1
  • Potion of Healing1
  • Tome of Retraining1

Control groups

Group 123456
Set 61 16 4 11 6 1
Used 700 379 219 169 17 1
Actions by type
Right clicks
1771
Selections
711
Control group selections
1485
Control groups set
99
Build and train orders
221
Abilities
68
Basic commands
284
Item uses
16
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

Human
10,060

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,226 4:41 6,453 9:23 9,679 14:04 12,905 18:46
Army5,265
Economy600
Production490
Technology535
Support3,170
Nightelf
12,905

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,226 4:41 6,453 9:23 9,679 14:04 12,905 18:46
Army3,350
Economy2,440
Production640
Technology1,000
Support5,475
18:46 / 18:46
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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