Replay
  • Night ElfSoYma
    1. Demon Hunter, level 4
    2. Naga Sea Witch, level 4
  • HumanHawK
    1. Archmage, level 4
    2. Firelord, level 3
vs
Game length
00:14:31
Patch
2.00
Downloads
34
Fading Autumn 1.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
May 3, 2026 by Stowka
Game breakdown

SoYma (SoYma#2943)

258 APM

Heroes

  • Demon HunterLevel 4
    1. Immolation level 2
    2. Evasion level 2
  • Naga Sea WitchLevel 4
    1. Frost Arrows level 2
    2. Forked Lightning level 2

Units

  • Wisp18
  • Druid of the Claw8
  • Archer7
  • Dryad2

Buildings

  • Moon Well5
  • Altar of Elders2
  • Tree of Ages2
  • Ancient of Lore2
  • Ancient of Wonders2
  • Ancient of War1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Druid of the Claw TrainingLevel 2
  • Abolish Magic
  • Mark of the ClawLevel 2
  • Reinforced Hides

Items

  • Staff of Preservation3
  • Orb of Venom1

Control groups

Group 12345
Set 81 7 2 4 1
Used 737 149 687 65 4
Actions by type
Right clicks
1003
Selections
537
Control group selections
1642
Control groups set
95
Build and train orders
110
Abilities
63
Basic commands
33
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
3

HawK (HawK#2797)

275 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • FirelordLevel 3
    1. Soul Burn level 1
    2. Incinerate level 2

Units

  • Peasant11
  • Rifleman10
  • Footman6
  • Priest5
  • Sorceress2
  • Ogre Magi1

Buildings

  • Farm7
  • Scout Tower2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Tower1
  • Arcane Sanctum1
  • Arcane Vault1

Upgrades

  • Long Rifles
  • GunpowderLevel 2
  • Priest Training

Items

  • Scroll of Regeneration3
  • Dust of Appearance1
  • Lesser Clarity Potion1
  • Scroll of Town Portal1
  • Potion of Lesser Invulnerability1
  • Scroll of Healing1

Control groups

Group 1234
Set 120 19 12 27
Used 516 264 171 246
Group 5678
Set 3 1 12 2
Used 209 5 11 22
Actions by type
Right clicks
1008
Selections
701
Control group selections
1444
Control groups set
196
Build and train orders
114
Abilities
45
Basic commands
208
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

NightelfData incomplete
8,600

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,150 3:37 4,300 7:15 6,450 10:53 8,600 14:31
Army3,240
Economy1,080
Production820
Technology1,045
Support2,415

Partial spend: actions with unknown prices are excluded.

Human
8,380

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,150 3:37 4,300 7:15 6,450 10:53 8,600 14:31 U
Army4,165
Economy825
Production490
Technology465
Support2,435
14:31 / 14:31
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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