Replay
  • HumanSok
    1. Archmage, level 2
  • OrcHitman
    1. Far Seer, level 4
    2. Firelord, level 2
vs
Game length
00:08:36
Patch
2.00
Downloads
53
Hammerfall
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
May 3, 2026 by kover2177
Game breakdown

Sok (SooooK#31962)

209 APM

Heroes

  • ArchmageLevel 2
    1. Summon Water Elemental level 1
    2. Brilliance Aura level 1

Units

  • Peasant23
  • Footman16

Buildings

  • Farm3
  • Scout Tower2
  • Arcane Tower2
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Arcane Vault1
  • Keep1
  • Blacksmith1

Upgrades

  • DefendLevel 2

Items

  • Lesser Clarity Potion4
  • Scroll of Regeneration3

Control groups

Group 1234590
Set 198 19 10 1 3 2 2
Used 119 38 31 0 45 34 57
Actions by type
Right clicks
491
Selections
359
Control group selections
324
Control groups set
235
Build and train orders
140
Abilities
0
Basic commands
52
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Hitman (Ethereal#1992)

288 APM

Heroes

  • Far SeerLevel 4
    1. Feral Spirit level 3
    2. Chain Lightning level 1
  • FirelordLevel 2
    1. Summon Lava Spawn level 1
    2. Incinerate level 1

Units

  • Troll Headhunter/Berserker15
  • Peon8

Buildings

  • Watch Tower6
  • Orc Burrow3
  • War Mill2
  • Stronghold2
  • Altar of Storms1
  • Barracks1
  • Voodoo Lounge1
  • Beastiary1

Upgrades

  • Ranged WeaponsLevel 2
  • Armor
  • Troll Regeneration

Items

  • Lesser Clarity Potion3
  • Healing Salve2
  • Scroll of Speed1
  • Potion of Mana1

Control groups

Group 12345
Set 18 2 3 5 3
Used 107 74 497 363 11
Actions by type
Right clicks
485
Selections
336
Control group selections
1052
Control groups set
31
Build and train orders
148
Abilities
5
Basic commands
144
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
11

Timeline

HumanData incomplete
6,370

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,643 2:09 3,285 4:18 4,928 6:27 6,570 8:36
Army2,160
Economy2,110
Production340
Technology610
Support1,150

Partial spend: actions with unknown prices are excluded.

OrcData incomplete
6,570

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,643 2:09 3,285 4:18 4,928 6:27 6,570 8:36
Army2,025
Economy600
Production505
Technology730
Support2,710
8:36 / 8:36
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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