Replay
  • OrcHitman
    1. Blademaster, level 5
    2. Shadow Hunter, level 6
  • Night ElfLawLiet
    1. Demon Hunter, level 5
    2. Keeper of the Grove, level 4
vs
Game length
00:15:28
Patch
2.00
Downloads
50
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
May 3, 2026 by kover2177
Game breakdown

Hitman (Ethereal#1992)

213 APM

Heroes

  • BlademasterLevel 5
    1. Wind Walk level 2
    2. Critical Strike level 3
  • Shadow HunterLevel 6
    1. Hex level 1
    2. Serpent Ward level 3
    3. Healing Wave level 2

Units

  • Raider10
  • Peon9
  • Grunt6
  • Spirit Walker3
  • Kodo Beast1

Buildings

  • Orc Burrow5
  • Altar of Storms2
  • Barracks1
  • Voodoo Lounge1
  • Stronghold1
  • Beastiary1
  • Tauren Totem1
  • War Mill1

Upgrades

  • Berserker Strength
  • Ensnare
  • Spirit Walker TrainingLevel 2
  • Pillage

Items

  • Healing Salve8
  • Scroll of Speed5
  • Dust of Appearance4
  • Lesser Clarity Potion4
  • Scroll of Healing2
  • Circlet of Nobility1
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 24 10 2 8 1
Used 203 54 365 199 2
Actions by type
Right clicks
982
Selections
653
Control group selections
823
Control groups set
45
Build and train orders
285
Abilities
111
Basic commands
177
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
5

LawLiet (LawLiet#3990)

220 APM

Heroes

  • Demon HunterLevel 5
    1. Immolation level 3
    2. Mana Burn level 2
  • Keeper of the GroveLevel 4
    1. Entangling Roots level 3
    2. Thorns Aura level 1

Units

  • Wisp35
  • Dryad14
  • Archer3
  • Goblin Sapper1
  • Goblin Shredder1
  • Goblin Zeppelin1

Buildings

  • Moon Well5
  • Ancient of Wonders2
  • Tree of Ages2
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Hunter's Hall1
  • Tree of Life1

Upgrades

  • Ultravision
  • Reinforced Hides
  • Abolish Magic
  • Strength of the Wild

Items

  • Potion of Healing4
  • Moonstone2
  • Lesser Clarity Potion2
  • Dust of Appearance1
  • Staff of Preservation1
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1

Control groups

Group 123456
Set 100 14 3 13 8 2
Used 405 48 224 157 62 7
Actions by type
Right clicks
1233
Selections
514
Control group selections
903
Control groups set
140
Build and train orders
159
Abilities
70
Basic commands
160
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Orc
9,740

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,519 3:52 5,038 7:44 7,556 11:36 10,075 15:28
Army3,840
Economy675
Production820
Technology490
Support3,915
Nightelf
10,075

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,519 3:52 5,038 7:44 7,556 11:36 10,075 15:28
Army3,250
Economy2,440
Production640
Technology740
Support3,005
15:28 / 15:28
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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