Replay
  • OrcHitman
    1. Blademaster, level 4
    2. Shadow Hunter, level 2
  • OrcSoin
    1. Blademaster, level 4
    2. Shadow Hunter, level 3
vs
Game length
00:12:44
Patch
2.00
Downloads
50
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
May 3, 2026 by kover2177
Game breakdown

Hitman (Ethereal#1992)

211 APM

Heroes

  • BlademasterLevel 4
    1. Critical Strike level 2
    2. Wind Walk level 2
  • Shadow HunterLevel 2
    1. Hex level 1
    2. Healing Wave level 1

Units

  • Peon7
  • Spirit Walker6
  • Grunt4
  • Tauren4

Buildings

  • Orc Burrow6
  • Tauren Totem3
  • War Mill2
  • Altar of Storms1
  • Barracks1
  • Voodoo Lounge1
  • Stronghold1
  • Fortress1

Upgrades

  • Spirit Walker TrainingLevel 2
  • Pulverize
  • Armor

Items

  • Healing Salve4
  • Scroll of Speed3
  • Lesser Clarity Potion3
  • Dust of Appearance2
  • Orb of Lightning1
  • Potion of Lesser Invulnerability1

Control groups

Group 1234
Set 20 7 2 4
Used 150 86 363 175
Actions by type
Right clicks
643
Selections
532
Control group selections
774
Control groups set
33
Build and train orders
244
Abilities
26
Basic commands
208
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
8

Soin (전소인#3190)

313 APM

Heroes

  • BlademasterLevel 4
    1. Critical Strike level 1
    2. Wind Walk level 3
  • Shadow HunterLevel 3
    1. Hex level 1
    2. Healing Wave level 2

Units

  • Peon13
  • Grunt10
  • Tauren5
  • Spirit Walker2

Buildings

  • Orc Burrow5
  • Altar of Storms2
  • Stronghold2
  • Tauren Totem2
  • Barracks1
  • Voodoo Lounge1
  • Fortress1
  • War Mill1

Upgrades

  • Spirit Walker TrainingLevel 2
  • PulverizeLevel 7
  • Backpack

Items

  • Healing Salve5
  • Scroll of Speed2
  • Circlet of Nobility1
  • Dust of Appearance1
  • Orb of Lightning1
  • Lesser Clarity Potion1

Control groups

Group 1236789
Set 50 28 10 1 3 1 2
Used 348 258 82 184 183 98 6
Actions by type
Right clicks
1427
Selections
646
Control group selections
1159
Control groups set
95
Build and train orders
146
Abilities
67
Basic commands
145
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

OrcData incomplete
8,090

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,250 3:11 4,500 6:22 6,750 9:33 9,000 12:44
Army3,090
Economy525
Production765
Technology740
Support2,970

Partial spend: actions with unknown prices are excluded.

OrcData incomplete
9,000

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,250 3:11 4,500 6:22 6,750 9:33 9,000 12:44
Army3,790
Economy975
Production810
Technology1,105
Support2,320

Partial spend: actions with unknown prices are excluded.

12:44 / 12:44
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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