Replay
  • OrcDanGer
    1. Far Seer, level 3
    2. Tauren Chieftain, level 3
    3. Shadow Hunter, level 1
  • HumanDeathnote
    1. Archmage, level 2
    2. Mountain King, level 3
vs
Game length
00:11:56
Patch
2.00
Downloads
39
Marauder Ridge 1.6
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
May 2, 2026 by kover2177
Game breakdown

DanGer (DanGer#2365)

324 APM

Heroes

  • Far SeerLevel 3
    1. Feral Spirit level 2
    2. Chain Lightning level 1
  • Tauren ChieftainLevel 3
    1. Endurance Aura level 1
    2. War Stomp level 2
  • Shadow HunterLevel 1
    1. Hex level 1

Units

  • Troll Headhunter/Berserker14
  • Peon8
  • Kodo Beast2
  • Raider1

Buildings

  • Orc Burrow5
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1
  • Fortress1
  • Beastiary1

Upgrades

  • Troll Regeneration
  • Berserker Upgrade
  • Reinforced Defenses
  • Ensnare

Items

  • Healing Salve3
  • Lesser Clarity Potion2
  • Potion of Lesser Invulnerability2
  • Orb of Lightning2
  • Scroll of Healing2
  • Scroll of Speed1

Control groups

Group 124567
Set 81 13 1 1 2 2
Used 338 165 229 44 292 246
Actions by type
Right clicks
1244
Selections
578
Control group selections
1314
Control groups set
100
Build and train orders
85
Abilities
27
Basic commands
222
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Deathnote (Odinnsdagr#2292)

273 APM

Heroes

  • ArchmageLevel 2
    1. Summon Water Elemental level 1
    2. Brilliance Aura level 1
  • Mountain KingLevel 3
    1. Storm Bolt level 2
    2. Bash level 1

Units

  • Rifleman10
  • Peasant9
  • Priest8
  • Footman3

Buildings

  • Farm7
  • Keep2
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Blacksmith1
  • Arcane Tower1
  • Arcane Sanctum1

Upgrades

  • Long Rifles
  • Priest Training
  • Gunpowder

Items

  • Scroll of Healing2

Control groups

Group 123456
Set 80 5 28 23 5 4
Used 466 13 249 400 34 145
Actions by type
Right clicks
801
Selections
462
Control group selections
1307
Control groups set
145
Build and train orders
101
Abilities
36
Basic commands
152
Item uses
0
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Timeline

OrcData incomplete
7,070

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,768 2:59 3,535 5:58 5,303 8:57 7,070 11:56
Army2,580
Economy600
Production505
Technology940
Support2,445

Partial spend: actions with unknown prices are excluded.

Human
6,915

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,768 2:59 3,535 5:58 5,303 8:57 7,070 11:56
Army3,535
Economy675
Production490
Technology785
Support1,430
11:56 / 11:56
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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