Replay
  • Night ElfVoiceless
    1. Priestess of the Moon, level 2
  • Night ElfTikknee
    1. Demon Hunter, level 1
    2. Beastmaster, level 1
vs
Game length
00:07:57
Patch
2.00
Downloads
30
Dune Riders 1.3
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
May 2, 2026 by kover2177
Game breakdown

Voiceless (Rain#111458)

144 APM

Heroes

  • Priestess of the MoonLevel 2
    1. Searing Arrows level 1
    2. Trueshot Aura level 1

Units

  • Wisp14
  • Huntress5
  • Glaive Thrower2

Buildings

  • Moon Well3
  • Ancient Protector3
  • Altar of Elders2
  • Ancient of War2
  • Hunter's Hall1

Upgrades

  • Strength of the MoonLevel 2
  • Moon ArmorLevel 2

Items

  • Circlet of Nobility1
  • Dust of Appearance1

Control groups

Group 12345
Set 11 2 1 5 3
Used 81 0 51 31 2
Actions by type
Right clicks
595
Selections
127
Control group selections
165
Control groups set
22
Build and train orders
39
Abilities
2
Basic commands
51
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Tikknee (tikknee#3238)

150 APM

Heroes

  • Demon HunterLevel 1
    1. Mana Burn level 1
  • BeastmasterLevel 1
    1. Summon Bear level 1

Units

  • Wisp21
  • Archer7

Buildings

  • Moon Well4
  • Altar of Elders2
  • Ancient of Wonders2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient Protector1

Control groups

Group 123456
Set 15 2 2 3 3 1
Used 66 2 13 12 3 0
Actions by type
Right clicks
622
Selections
162
Control group selections
96
Control groups set
26
Build and train orders
48
Abilities
8
Basic commands
57
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Nightelf
4,975

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,244 1:59 2,488 3:58 3,731 5:57 4,975 7:57
Army1,395
Economy840
Production660
Technology0
Support2,080
Nightelf
4,555

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,244 1:59 2,488 3:58 3,731 5:57 4,975 7:57
Army910
Economy1,260
Production820
Technology320
Support1,245
7:57 / 7:57
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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