Replay
  • OrcPickles
    1. Far Seer, level 3
    2. Shadow Hunter, level 1
vs
Game length
00:08:01
Patch
2.00
Downloads
32
Flooded Grove 1.0
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
May 2, 2026 by kover2177
Game breakdown

SilentYoda (SilentYoda#1888)

85 APM

Heroes

  • Far SeerLevel 3
    1. Feral Spirit level 2
    2. Chain Lightning level 1

Units

  • Troll Headhunter/Berserker13
  • Peon7

Buildings

  • Orc Burrow4
  • Barracks3
  • Altar of Storms1
  • War Mill1

Upgrades

  • Ranged Weapons

Control groups

Group 3567
Set 23 1 1 2
Used 20 4 5 27
Actions by type
Right clicks
330
Selections
117
Control group selections
56
Control groups set
27
Build and train orders
42
Abilities
1
Basic commands
14
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Pickles (Pickles#13414)

107 APM

Heroes

  • Far SeerLevel 3
    1. Feral Spirit level 2
    2. Chain Lightning level 1
  • Shadow HunterLevel 1
    1. Serpent Ward level 1

Units

  • Troll Headhunter/Berserker8
  • Peon6
  • Grunt1

Buildings

  • Orc Burrow3
  • Altar of Storms1
  • Barracks1
  • War Mill1
  • Stronghold1
  • Voodoo Lounge1
  • Fortress1

Control groups

Group 1456
Set 1 1 2 1
Used 3 0 22 10
Actions by type
Right clicks
351
Selections
199
Control group selections
35
Control groups set
5
Build and train orders
44
Abilities
5
Basic commands
102
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Orc
3,945

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 986 2:00 1,973 4:00 2,959 6:00 3,945 8:01
Army1,755
Economy525
Production720
Technology0
Support945
Orc
3,545

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 986 2:00 1,973 4:00 2,959 6:00 3,945 8:01
Army1,280
Economy450
Production360
Technology640
Support815
8:01 / 8:01
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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