Replay
  • Night ElfVoiceless
    1. Keeper of the Grove, level 3
    2. Demon Hunter, level 2
  • OrcDanGer
    1. Blademaster, level 3
    2. Shadow Hunter, level 3
vs
Game length
00:12:04
Patch
2.00
Downloads
30
Marauder Ridge 1.6
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
May 2, 2026 by kover2177
Game breakdown

Voiceless (Rain#111458)

168 APM

Heroes

  • Keeper of the GroveLevel 3
    1. Entangling Roots level 2
    2. Thorns Aura level 1
  • Demon HunterLevel 2
    1. Immolation level 1
    2. Mana Burn level 1

Units

  • Wisp11
  • Huntress6
  • Dryad6

Buildings

  • Moon Well5
  • Altar of Elders2
  • Ancient of Lore2
  • Hunter's Hall1
  • Ancient of War1
  • Tree of Ages1
  • Ancient of Wonders1

Upgrades

  • Abolish Magic
  • Strength of the WildLevel 3
  • Ultravision
  • Reinforced Hides

Items

  • Potion of Healing2
  • Dust of Appearance1
  • Staff of Preservation1
  • Potion of Mana1

Control groups

Group 12345
Set 12 11 2 4 2
Used 187 109 56 27 3
Actions by type
Right clicks
953
Selections
323
Control group selections
382
Control groups set
31
Build and train orders
54
Abilities
15
Basic commands
88
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
2

DanGer (DanGer#2365)

308 APM

Heroes

  • BlademasterLevel 3
    1. Wind Walk level 1
    2. Critical Strike level 1
    3. Mirror Image level 1
  • Shadow HunterLevel 3
    1. Serpent Ward level 2
    2. Healing Wave level 1

Units

  • Peon10
  • Grunt7
  • Raider4
  • Shaman3
  • Forest Troll Berserker2
  • Kodo Beast1

Buildings

  • Orc Burrow5
  • Spirit Lodge2
  • Altar of Storms1
  • Barracks1
  • Voodoo Lounge1
  • Stronghold1
  • Beastiary1
  • War Mill1
  • Great Hall1

Upgrades

  • Ensnare
  • Shaman Training
  • Berserker Strength
  • Reinforced Defenses
  • Pillage

Items

  • Healing Salve5
  • Scroll of Speed2
  • Lesser Clarity Potion2
  • Potion of Lesser Invulnerability2
  • Scroll of Healing1

Control groups

Group 1234567
Set 6 17 4 1 1 1 2
Used 342 358 184 289 71 276 185
Actions by type
Right clicks
972
Selections
373
Control group selections
1705
Control groups set
32
Build and train orders
73
Abilities
52
Basic commands
215
Item uses
9
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Nightelf
6,490

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,081 3:01 4,163 6:02 6,244 9:03 8,325 12:04
Army2,040
Economy660
Production820
Technology420
Support2,550
Orc
8,325

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,081 3:01 4,163 6:02 6,244 9:03 8,325 12:04
Army3,255
Economy1,135
Production805
Technology565
Support2,565
12:04 / 12:04
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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