Replay
  • OrcDanGer
    1. Far Seer, level 3
    2. Pandaren Brewmaster, level 3
  • OrcHitman
    1. Far Seer, level 6
    2. Goblin Alchemist, level 2
vs
Game length
00:09:31
Patch
2.00
Downloads
39
Last Refuge 1.5
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Apr 27, 2026 by Stowka
Game breakdown

DanGer (DanGer#2365)

360 APM

Heroes

  • Far SeerLevel 3
    1. Feral Spirit level 2
    2. Chain Lightning level 1
  • Pandaren BrewmasterLevel 3
    1. Breath of Fire level 1
    2. Drunken Brawler level 2

Units

  • Troll Headhunter/Berserker12
  • Peon9
  • Grunt6
  • Shaman2
  • Troll Headhunter/Berserker2

Buildings

  • Orc Burrow4
  • Altar of Storms1
  • Barracks1
  • War Mill1
  • Stronghold1
  • Voodoo Lounge1
  • Fortress1
  • Spirit Lodge1

Upgrades

  • Berserker Upgrade
  • Shaman Training

Items

  • Healing Salve4
  • Lesser Clarity Potion4
  • Potion of Healing2
  • Scroll of Speed1

Control groups

Group 124567
Set 75 2 1 1 4 1
Used 424 104 368 14 307 231
Actions by type
Right clicks
996
Selections
563
Control group selections
1448
Control groups set
84
Build and train orders
84
Abilities
34
Basic commands
185
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Hitman (Ethereal#1992)

266 APM

Heroes

  • Far SeerLevel 6
    1. Feral Spirit level 3
    2. Chain Lightning level 3
  • Goblin AlchemistLevel 2
    1. Healing Spray level 1
    2. Acid Bomb level 1

Units

  • Troll Headhunter/Berserker24
  • Peon7
  • Grunt1
  • Troll Headhunter/Berserker1

Buildings

  • Orc Burrow5
  • Altar of Storms2
  • Barracks1
  • War Mill1
  • Stronghold1
  • Voodoo Lounge1
  • Fortress1

Upgrades

  • Ranged WeaponsLevel 3
  • Troll Regeneration
  • Armor
  • Berserker Upgrade

Items

  • Lesser Clarity Potion2
  • Healing Salve1
  • Scroll of Speed1
  • Scroll of Healing1

Control groups

Group 1234
Set 18 1 2 4
Used 147 100 494 347
Actions by type
Right clicks
673
Selections
374
Control group selections
1088
Control groups set
25
Build and train orders
140
Abilities
23
Basic commands
168
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Orc
7,375

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,938 2:22 3,875 4:45 5,813 7:08 7,750 9:31
Army3,350
Economy675
Production510
Technology715
Support2,125
Orc
7,750

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,938 2:22 3,875 4:45 5,813 7:08 7,750 9:31
Army3,575
Economy525
Production540
Technology815
Support2,295
9:31 / 9:31
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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