Replay
  • OrcDanGer
    1. Far Seer, level 3
    2. Shadow Hunter, level 2
  • OrcHitman
    1. Blademaster, level 4
    2. Shadow Hunter, level 2
vs
Game length
00:08:42
Patch
2.00
Downloads
35
Concealed Hill
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Apr 27, 2026 by Stowka
Game breakdown

DanGer (DanGer#2365)

379 APM

Heroes

  • Far SeerLevel 3
    1. Feral Spirit level 2
    2. Chain Lightning level 1
  • Shadow HunterLevel 2
    1. Hex level 1
    2. Healing Wave level 1

Units

  • Troll Headhunter/Berserker14
  • Peon7
  • Grunt5
  • Raider3
  • Kodo Beast1

Buildings

  • Orc Burrow4
  • Altar of Storms2
  • Stronghold2
  • Barracks1
  • War Mill1
  • Voodoo Lounge1
  • Beastiary1

Upgrades

  • Ensnare

Items

  • Healing Salve2
  • Scroll of Speed1
  • Dust of Appearance1

Control groups

Group 124567
Set 108 14 1 2 2 2
Used 366 88 438 51 334 210
Actions by type
Right clicks
883
Selections
470
Control group selections
1487
Control groups set
129
Build and train orders
69
Abilities
14
Basic commands
215
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Hitman (Ethereal#1992)

213 APM

Heroes

  • BlademasterLevel 4
    1. Wind Walk level 3
    2. Critical Strike level 1
  • Shadow HunterLevel 2
    1. Hex level 1
    2. Healing Wave level 1

Units

  • Peon8
  • Grunt6
  • Raider3
  • Spirit Walker1

Buildings

  • Orc Burrow5
  • Altar of Storms1
  • Barracks1
  • Voodoo Lounge1
  • Stronghold1
  • Beastiary1
  • Tauren Totem1
  • War Mill1

Upgrades

  • Berserker Strength
  • Ensnare
  • Spirit Walker Training

Items

  • Potion of Healing5
  • Healing Salve4
  • Scroll of Speed2
  • Circlet of Nobility2
  • Dust of Appearance1
  • Lesser Clarity Potion1

Control groups

Group 12345
Set 12 7 2 6 2
Used 53 49 272 178 0
Actions by type
Right clicks
489
Selections
373
Control group selections
552
Control groups set
29
Build and train orders
226
Abilities
28
Basic commands
123
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Orc
6,895

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,724 2:10 3,448 4:21 5,171 6:31 6,895 8:42
Army3,685
Economy525
Production685
Technology680
Support1,320
Orc
6,660

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,724 2:10 3,448 4:21 5,171 6:31 6,895 8:42
Army1,935
Economy600
Production640
Technology415
Support3,070
8:42 / 8:42
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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