Replay
  • OrcDanGer
    1. Far Seer, level 2
    2. Firelord, level 3
  • OrcHitman
    1. Blademaster, level 4
    2. Shadow Hunter, level 3
vs
Game length
00:10:20
Patch
2.00
Downloads
36
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Apr 27, 2026 by Stowka
Game breakdown

DanGer (DanGer#2365)

345 APM

Heroes

  • Far SeerLevel 2
    1. Feral Spirit level 1
    2. Chain Lightning level 1
  • FirelordLevel 3
    1. Summon Lava Spawn level 2
    2. Soul Burn level 1

Units

  • Peon9
  • Spirit Walker5
  • Tauren3

Buildings

  • Orc Burrow4
  • Stronghold2
  • Fortress2
  • Tauren Totem2
  • Altar of Storms1
  • Voodoo Lounge1
  • War Mill1

Upgrades

  • Spirit Walker TrainingLevel 2

Items

  • Healing Salve3
  • Lesser Clarity Potion3
  • Scroll of Speed2
  • Dust of Appearance1

Control groups

Group 124567
Set 90 12 2 2 2 2
Used 324 204 19 56 379 413
Actions by type
Right clicks
1092
Selections
599
Control group selections
1395
Control groups set
110
Build and train orders
94
Abilities
24
Basic commands
215
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Hitman (Ethereal#1992)

207 APM

Heroes

  • BlademasterLevel 4
    1. Wind Walk level 3
    2. Critical Strike level 1
  • Shadow HunterLevel 3
    1. Hex level 1
    2. Healing Wave level 2

Units

  • Peon7
  • Grunt3
  • Raider3
  • Spirit Walker2
  • Kodo Beast1

Buildings

  • Orc Burrow5
  • Voodoo Lounge3
  • Watch Tower3
  • Altar of Storms1
  • Barracks1
  • Stronghold1
  • Tauren Totem1
  • Beastiary1
  • War Mill1

Upgrades

  • Berserker Strength
  • Spirit Walker TrainingLevel 2
  • Ensnare

Items

  • Healing Salve4
  • Lesser Clarity Potion4
  • Scroll of Speed3
  • Circlet of Nobility2

Control groups

Group 1234
Set 10 5 2 6
Used 137 67 345 280
Actions by type
Right clicks
592
Selections
353
Control group selections
829
Control groups set
23
Build and train orders
107
Abilities
28
Basic commands
162
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

OrcData incomplete
6,120

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,645 2:35 3,290 5:10 4,935 7:45 6,580 10:20
Army1,815
Economy675
Production450
Technology1,280
Support1,900
Orc
6,580

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,645 2:35 3,290 5:10 4,935 7:45 6,580 10:20
Army1,785
Economy525
Production640
Technology415
Support3,215
10:20 / 10:20
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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