Replay
  • HumanKlotervan
    1. Archmage, level 2
    2. Mountain King, level 1
  • OrcFoDDeR
    1. Far Seer, level 2
    2. Tauren Chieftain, level 1
vs
Game length
00:09:09
Patch
2.00
Downloads
31
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Apr 26, 2026 by Stowka
Game breakdown

Klotervan (Klotervan#2162)

300 APM

Heroes

  • ArchmageLevel 2
    1. Summon Water Elemental level 1
    2. Brilliance Aura level 1
  • Mountain KingLevel 1
    1. Storm Bolt level 1

Units

  • Peasant16
  • Footman8
  • Rifleman2

Buildings

  • Farm10
  • Altar of Kings2
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Keep1
  • Lumber Mill1
  • Blacksmith1
  • Arcane Vault1
  • Arcane Sanctum1

Upgrades

  • Long Rifles
  • Gunpowder

Control groups

Group 1234567
Set 22 1 2 1 7 1 1
Used 409 15 47 535 75 251 0
Actions by type
Right clicks
643
Selections
275
Control group selections
1332
Control groups set
35
Build and train orders
79
Abilities
1
Basic commands
80
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
5

FoDDeR (OrcRunner#2320)

228 APM

Heroes

  • Far SeerLevel 2
    1. Feral Spirit level 1
    2. Chain Lightning level 1
  • Tauren ChieftainLevel 1
    1. Endurance Aura level 1

Units

  • Peon8
  • Troll Headhunter/Berserker6
  • Grunt2
  • Shaman2
  • Raider1

Buildings

  • Orc Burrow4
  • Stronghold2
  • Altar of Storms1
  • Barracks1
  • War Mill1
  • Voodoo Lounge1
  • Beastiary1
  • Spirit Lodge1

Upgrades

  • Ensnare
  • Shaman TrainingLevel 2

Items

  • Healing Salve1
  • Lesser Clarity Potion1
  • Potion of Lesser Invulnerability1
  • Scroll of Healing1

Control groups

Group 12345
Set 28 3 2 1 1
Used 323 59 280 110 5
Actions by type
Right clicks
475
Selections
312
Control group selections
777
Control groups set
35
Build and train orders
59
Abilities
4
Basic commands
212
Item uses
0
Subgroup switches
0
Units removed from queue
2
Escape presses
0

Timeline

Human
5,145

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,333 2:17 2,665 4:34 3,998 6:51 5,330 9:09
Army1,490
Economy1,200
Production670
Technology465
Support1,320
Orc
5,330

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,333 2:17 2,665 4:34 3,998 6:51 5,330 9:09
Army1,650
Economy600
Production655
Technology680
Support1,745
9:09 / 9:09
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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