Replay
  • OrcFoDDeR
    1. Far Seer, level 3
vs
Game length
00:06:33
Patch
2.00
Downloads
33
Springtime 1.3
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Apr 26, 2026 by Stowka
Game breakdown

Klotervan (Klotervan#2162)

328 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1

Units

  • Peasant9
  • Footman8

Buildings

  • Farm4
  • Altar of Kings2
  • Barracks1
  • Keep1
  • Lumber Mill1

Control groups

Group 123456
Set 18 1 1 1 7 1
Used 236 9 67 400 75 222
Actions by type
Right clicks
432
Selections
215
Control group selections
1009
Control groups set
29
Build and train orders
56
Abilities
5
Basic commands
113
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
2

FoDDeR (OrcRunner#2320)

220 APM

Heroes

  • Far SeerLevel 3
    1. Feral Spirit level 2
    2. Chain Lightning level 1

Units

  • Peon10
  • Troll Headhunter/Berserker6
  • Grunt1

Buildings

  • Orc Burrow3
  • Altar of Storms1
  • Barracks1
  • War Mill1
  • Stronghold1
  • Voodoo Lounge1
  • Beastiary1
  • Spirit Lodge1

Control groups

Group 134
Set 19 2 1
Used 229 205 66
Actions by type
Right clicks
307
Selections
182
Control group selections
500
Control groups set
22
Build and train orders
54
Abilities
1
Basic commands
182
Item uses
0
Subgroup switches
0
Units removed from queue
2
Escape presses
1

Timeline

Human
3,035

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 886 1:38 1,773 3:16 2,659 4:54 3,545 6:33
Army1,080
Economy675
Production520
Technology320
Support440
Orc
3,545

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 886 1:38 1,773 3:16 2,659 4:54 3,545 6:33
Army1,010
Economy750
Production655
Technology315
Support815
6:33 / 6:33
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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