Replay
  • HumanStarbuck
    1. Archmage, level 4
    2. Naga Sea Witch, level 3
  • Night ElfPaTo
    1. Demon Hunter, level 3
    2. Naga Sea Witch, level 2
vs
Game length
00:14:48
Patch
2.00
Downloads
52
Amazonia
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Apr 26, 2026 by Stowka
Game breakdown

Starbuck (StarBuck#2732)

265 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Naga Sea WitchLevel 3
    1. Frost Arrows level 2
    2. Mana Shield level 1

Units

  • Peasant10
  • Rifleman9
  • Footman6
  • Priest6
  • Sorceress6

Buildings

  • Farm9
  • Altar of Kings2
  • Keep2
  • Scout Tower2
  • Barracks1
  • Blacksmith1
  • Arcane Vault1
  • Arcane Sanctum1
  • Arcane Tower1

Upgrades

  • Defend
  • Long Rifles
  • GunpowderLevel 4
  • Priest TrainingLevel 2
  • ArmorLevel 2
  • Sorceress Training

Items

  • Scroll of Healing3
  • Scroll of Regeneration1

Control groups

Group 12345
Set 36 2 1 15 1
Used 312 170 221 346 1
Actions by type
Right clicks
1383
Selections
607
Control group selections
1050
Control groups set
55
Build and train orders
146
Abilities
29
Basic commands
390
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
3

PaTo (PaTo#12362)

254 APM

Heroes

  • Demon HunterLevel 3
    1. Mana Burn level 2
    2. Evasion level 1
  • Naga Sea WitchLevel 2
    1. Frost Arrows level 1
    2. Forked Lightning level 1

Units

  • Wisp32
  • Druid of the Claw8
  • Archer6

Buildings

  • Moon Well4
  • Ancient of Wonders3
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Ultravision
  • Druid of the Claw TrainingLevel 3

Items

  • Circlet of Nobility1
  • Boots of Speed1
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1
  • Orb of Venom1

Control groups

Group 1234
Set 223 70 4 88
Used 221 48 3 69
Group 5789
Set 1 15 1 1
Used 5 168 198 186
Actions by type
Right clicks
1247
Selections
658
Control group selections
898
Control groups set
403
Build and train orders
100
Abilities
59
Basic commands
132
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

HumanData incomplete
9,725

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,431 3:42 4,863 7:24 7,294 11:06 9,725 14:48
Army4,395
Economy750
Production670
Technology935
Support2,975

Partial spend: actions with unknown prices are excluded.

NightelfData incomplete
8,655

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,431 3:42 4,863 7:24 7,294 11:06 9,725 14:48
Army2,820
Economy1,920
Production640
Technology700
Support2,575

Partial spend: actions with unknown prices are excluded.

14:48 / 14:48
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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