Replay
  • Night ElfPaTo
    1. Demon Hunter, level 3
    2. Naga Sea Witch, level 3
  • Night ElfJens
    1. Priestess of the Moon, level 3
    2. Keeper of the Grove, level 2
vs
Game length
00:11:09
Patch
2.00
Downloads
43
Autumn Leaves 2.0
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Apr 25, 2026 by Stowka
Game breakdown

PaTo (PaTo#12362)

252 APM

Heroes

  • Demon HunterLevel 3
    1. Mana Burn level 1
    2. Evasion level 2
  • Naga Sea WitchLevel 3
    1. Frost Arrows level 1
    2. Forked Lightning level 2

Units

  • Wisp12
  • Archer6
  • Druid of the Claw4
  • Dryad2

Buildings

  • Moon Well4
  • Ancient of Wonders2
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Tree of Life1

Upgrades

  • Druid of the Claw TrainingLevel 2
  • Ultravision
  • Abolish MagicLevel 2

Items

  • Dust of Appearance2
  • Circlet of Nobility1
  • Boots of Speed1
  • Orb of Venom1

Control groups

Group 1234789
Set 281 71 1 102 20 1 1
Used 269 43 0 81 113 155 146
Actions by type
Right clicks
784
Selections
493
Control group selections
807
Control groups set
477
Build and train orders
64
Abilities
25
Basic commands
121
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Jens (Jens#11592)

345 APM

Heroes

  • Priestess of the MoonLevel 3
    1. Searing Arrows level 1
    2. Trueshot Aura level 2
  • Keeper of the GroveLevel 2
    1. Force of Nature level 1
    2. Entangling Roots level 1

Units

  • Wisp12
  • Archer10
  • Hippogryph5

Buildings

  • Moon Well5
  • Ancient of Wonders3
  • Altar of Elders2
  • Ancient of War1
  • Tree of Life1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wind1
  • Ancient Protector1

Upgrades

  • Improved Bows
  • Ultravision
  • Strength of the Moon
  • Marksmanship
  • Well Spring

Items

  • Staff of Preservation3
  • Lesser Clarity Potion3
  • Potion of Healing2
  • Moonstone1
  • Orb of Venom1

Control groups

Group 12345
Set 168 7 298 39 17
Used 432 2 295 216 213
Group 67890
Set 8 8 8 5 2
Used 13 18 0 0 11
Actions by type
Right clicks
1128
Selections
609
Control group selections
1200
Control groups set
560
Build and train orders
83
Abilities
62
Basic commands
148
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

NightelfData incomplete
6,775

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,930 2:47 3,860 5:34 5,790 8:21 7,720 11:09
Army2,090
Economy1,060
Production640
Technology750
Support2,235

Partial spend: actions with unknown prices are excluded.

Nightelf
7,720

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,930 2:47 3,860 5:34 5,790 8:21 7,720 11:09
Army2,100
Economy1,060
Production660
Technology925
Support2,975
11:09 / 11:09
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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