Replay
  • HumanCas
    1. Dark Ranger, level 4
  • UndeadSer
    1. Lich, level 5
    2. Death Knight, level 3
    3. Dark Ranger, level 2
vs
Game length
00:14:55
Patch
2.00
Downloads
34
Witch Ruins
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Apr 24, 2026 by kover2177
Game breakdown

Cas (SoYmaFans#1524)

255 APM

Heroes

  • Dark RangerLevel 4
    1. Life Drain level 2
    2. Black Arrow level 2

Units

  • Peasant46
  • Rifleman7
  • Footman5
  • Flying Machine3

Buildings

  • Scout Tower17
  • Guard Tower13
  • Farm4
  • Barracks2
  • Blacksmith2
  • Arcane Tower2
  • Keep2
  • Town Hall2
  • Altar of Kings1
  • Arcane Vault1
  • Lumber Mill1
  • Workshop1

Upgrades

  • Masonry
  • Flak Cannons

Items

  • Scroll of Regeneration2
  • Boots of Speed1
  • Staff of Teleportation1
  • Lesser Clarity Potion1
  • Scroll of Town Portal1

Control groups

Group 1235
Set 17 175 116 70
Used 65 340 264 71
Actions by type
Right clicks
1512
Selections
518
Control group selections
740
Control groups set
378
Build and train orders
144
Abilities
55
Basic commands
148
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
26

Ser (Ser#2520)

198 APM

Heroes

  • LichLevel 5
    1. Frost Nova level 3
    2. Dark Ritual level 2
  • Death KnightLevel 3
    1. Death Coil level 2
    2. Unholy Aura level 1
  • Dark RangerLevel 2
    1. Silence level 1
    2. Black Arrow level 1

Units

  • Acolyte17
  • Ghoul13
  • Obsidian Statue3

Buildings

  • Ziggurat5
  • Nerubian Tower2
  • Black Citadel2
  • Slaughterhouse2
  • Necropolis2
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Boneyard1
  • Spirit Tower1

Upgrades

  • Destroyer Form
  • Ghoul FrenzyLevel 2

Items

  • Rod of Necromancy3
  • Orb of Corruption2
  • Scroll of Town Portal1

Control groups

Group 12345
Set 72 22 1 1 3
Used 340 246 223 137 83
Actions by type
Right clicks
1028
Selections
363
Control group selections
1029
Control groups set
99
Build and train orders
144
Abilities
31
Basic commands
65
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Human
11,540

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,885 3:43 5,770 7:27 8,655 11:11 11,540 14:55
Army2,410
Economy4,220
Production640
Technology1,790
Support2,480
UndeadData incomplete
8,805

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,885 3:43 5,770 7:27 8,655 11:11 11,540 14:55
Army2,160
Economy1,725
Production810
Technology1,490
Support2,620

Partial spend: actions with unknown prices are excluded.

14:55 / 14:55
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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