Replay
  • HumanCas
    1. Blood Mage, level 3
  • UndeadSer
    1. Lich, level 2
vs
Game length
00:06:05
Patch
2.00
Downloads
36
Northern Woods 1.1
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Apr 24, 2026 by kover2177
Game breakdown

Cas (SoYmaFans#1524)

251 APM

Heroes

  • Blood MageLevel 3
    1. Flame Strike level 1
    2. Siphon Mana level 2

Units

  • Peasant17
  • Footman7

Buildings

  • Farm3
  • Scout Tower2
  • Altar of Kings1
  • Barracks1
  • Arcane Vault1
  • Lumber Mill1

Items

  • Mechanical Critter1

Control groups

Group 1235
Set 8 23 73 71
Used 30 23 102 36
Actions by type
Right clicks
624
Selections
186
Control group selections
191
Control groups set
175
Build and train orders
58
Abilities
6
Basic commands
47
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Ser (Ser#2520)

162 APM

Heroes

  • LichLevel 2
    1. Frost Nova level 1
    2. Dark Ritual level 1

Units

  • Ghoul12
  • Acolyte4

Buildings

  • Ziggurat3
  • Halls of the Dead2
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Nerubian Tower1
  • Graveyard1

Items

  • Rod of Necromancy3

Control groups

Group 12345
Set 24 7 1 1 1
Used 63 68 110 56 2
Actions by type
Right clicks
376
Selections
78
Control group selections
299
Control groups set
34
Build and train orders
40
Abilities
8
Basic commands
6
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Human
3,160

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,026 1:31 2,053 3:02 3,079 4:33 4,105 6:05
Army945
Economy1,275
Production340
Technology0
Support600
Undead
4,105

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,026 1:31 2,053 3:02 3,079 4:33 4,105 6:05
Army1,440
Economy300
Production380
Technology740
Support1,245
6:05 / 6:05
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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