Replay
  • HumanCas
    1. Firelord, level 5
    2. Paladin, level 3
  • UndeadSer
    1. Lich, level 5
    2. Death Knight, level 5
    3. Dreadlord, level 3
vs
Game length
00:21:35
Patch
2.00
Downloads
35
Fading Autumn 1.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Apr 24, 2026 by kover2177
Game breakdown

Cas (SoYmaFans#1524)

258 APM

Heroes

  • FirelordLevel 5
    1. Summon Lava Spawn level 1
    2. Incinerate level 3
    3. Soul Burn level 1
  • PaladinLevel 3
    1. Holy Light level 2
    2. Devotion Aura level 1

Units

  • Peasant32
  • Flying Machine26
  • Dragonhawk Rider9
  • Footman7
  • Goblin Shredder3
  • Goblin Zeppelin1
  • Ogre Magi1

Buildings

  • Scout Tower11
  • Guard Tower8
  • Farm5
  • Arcane Tower3
  • Keep2
  • Town Hall2
  • Barracks1
  • Altar of Kings1
  • Arcane Vault1
  • Blacksmith1
  • Lumber Mill1
  • Workshop1
  • Gryphon Aviary1

Upgrades

  • Backpack
  • Flak CannonsLevel 2
  • GunpowderLevel 4

Items

  • Lesser Clarity Potion2
  • Scroll of Regeneration2
  • Boots of Speed1
  • Staff of Teleportation1
  • Circlet of Nobility1
  • Scroll of Protection1
  • Potion of Lesser Invulnerability1

Control groups

Group 1235
Set 54 139 49 44
Used 328 579 232 36
Actions by type
Right clicks
2073
Selections
1021
Control group selections
1175
Control groups set
286
Build and train orders
260
Abilities
76
Basic commands
364
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
8

Ser (Ser#2520)

234 APM

Heroes

  • LichLevel 5
    1. Frost Nova level 3
    2. Dark Ritual level 1
    3. Frost Armor level 1
  • Death KnightLevel 5
    1. Death Coil level 2
    2. Unholy Aura level 3
  • DreadlordLevel 3
    1. Carrion Swarm level 2
    2. Sleep level 1

Units

  • Acolyte21
  • Ghoul12
  • Obsidian Statue7
  • Gargoyle5
  • Frost Wyrm2

Buildings

  • Ziggurat10
  • Spirit Tower5
  • Nerubian Tower3
  • Boneyard3
  • Crypt2
  • Halls of the Dead2
  • Slaughterhouse2
  • Altar of Darkness1
  • Tomb of Relics1
  • Graveyard1
  • Black Citadel1
  • Haunted Gold Mine1

Upgrades

  • Destroyer FormLevel 2
  • Ghoul Frenzy
  • Creature AttackLevel 2
  • Creature CarapaceLevel 5

Items

  • Rod of Necromancy5
  • Orb of Corruption2
  • Scroll of Town Portal2
  • Potion of Mana2
  • Potion of Healing1

Control groups

Group 12345
Set 85 22 3 1 2
Used 654 438 338 258 110
Actions by type
Right clicks
1820
Selections
593
Control group selections
1798
Control groups set
113
Build and train orders
267
Abilities
113
Basic commands
83
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

HumanData incomplete
15,265

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,816 5:23 7,633 10:47 11,449 16:11 15,265 21:35 U
Army7,030
Economy3,170
Production620
Technology1,560
Support2,885

Partial spend: actions with unknown prices are excluded.

UndeadData incomplete
15,155

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,816 5:23 7,633 10:47 11,449 16:11 15,265 21:35
Army4,485
Economy1,800
Production1,310
Technology2,165
Support5,395

Partial spend: actions with unknown prices are excluded.

21:35 / 21:35
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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